REPO: code-style clean-up

* Fixed pPlayer->player
* Fixed pCreature->creature

~DevNote: codestyle for Player should be (*player), not *plr or *p...
same goes for Creatures (*creature)... more cleaning needed.
We've way too many codestyles happening here.
This commit is contained in:
Bootz
2011-10-07 11:08:09 -05:00
parent 96d7a1e970
commit 81c0a3a847
28 changed files with 327 additions and 331 deletions
+1 -1
View File
@@ -399,7 +399,7 @@ public:
struct npc_vereth_the_cunningAI : public ScriptedAI
{
npc_vereth_the_cunningAI(Creature* pCreature) : ScriptedAI(pCreature) {}
npc_vereth_the_cunningAI(Creature* creature) : ScriptedAI(creature) {}
void MoveInLineOfSight(Unit* who)
{