Update structure SMSG_AUTH_RESPONSE with response code AUTH_WAIT_QUEUE.
Fixes issue #2631 --HG-- branch : trunk
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@@ -323,9 +323,10 @@ void World::AddQueuedPlayer(WorldSession* sess)
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packet << uint8(AUTH_WAIT_QUEUE);
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packet << uint8(AUTH_WAIT_QUEUE);
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packet << uint32(0); // BillingTimeRemaining
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packet << uint32(0); // BillingTimeRemaining
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packet << uint8(0); // BillingPlanFlags
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packet << uint8(0); // BillingPlanFlags
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packet << uint32 (0); // BillingTimeRested
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packet << uint32 0); // BillingTimeRested
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packet << uint8(sess->Expansion()); // 0 - normal, 1 - TBC, 2 - WOTLK, must be set in database manually for each account
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packet << uint8(sess->Expansion()); // 0 - normal, 1 - TBC, 2 - WOTLK, must be set in database manually for each account
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packet << uint32(GetQueuePos (sess));
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packet << uint32(GetQueuePos(sess)); // Queue position
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packet << uint8(0); // Unk 3.3.0
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sess->SendPacket(&packet);
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sess->SendPacket(&packet);
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//sess->SendAuthWaitQue (GetQueuePos (sess));
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//sess->SendAuthWaitQue (GetQueuePos (sess));
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