From 81a841ed2044335f665fe7e6d875f8e148a6e365 Mon Sep 17 00:00:00 2001 From: QAston Date: Sat, 3 Sep 2011 21:05:26 +0200 Subject: [PATCH] Database/Spells: Add AttributesEx6 and AttributesEx7 columns to spell_dbc table. --- sql/updates/world/2011_09_03_08_world_spell_dbc.sql | 2 ++ src/server/game/DataStores/DBCfmt.h | 2 +- 2 files changed, 3 insertions(+), 1 deletion(-) create mode 100644 sql/updates/world/2011_09_03_08_world_spell_dbc.sql diff --git a/sql/updates/world/2011_09_03_08_world_spell_dbc.sql b/sql/updates/world/2011_09_03_08_world_spell_dbc.sql new file mode 100644 index 0000000000..4d57e32082 --- /dev/null +++ b/sql/updates/world/2011_09_03_08_world_spell_dbc.sql @@ -0,0 +1,2 @@ +ALTER TABLE `spell_dbc` ADD COLUMN `AttributesEx6` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `AttributesEx5`; +ALTER TABLE `spell_dbc` ADD COLUMN `AttributesEx7` INT UNSIGNED NOT NULL DEFAULT '0' AFTER `AttributesEx6`; diff --git a/src/server/game/DataStores/DBCfmt.h b/src/server/game/DataStores/DBCfmt.h index 8f7ce9d8df..0728a2f838 100755 --- a/src/server/game/DataStores/DBCfmt.h +++ b/src/server/game/DataStores/DBCfmt.h @@ -99,7 +99,7 @@ const std::string CustomSpellDifficultyfmt="ppppp"; const std::string CustomSpellDifficultyIndex="id"; const char SpellDurationfmt[]="niii"; const char SpellEntryfmt[]="niiiiiiiiiiiixixiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiifxiiiiiiiiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiifffiiiiiiiiiiiiixssssssssssssssssxssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiiiiiiiiiiixfffxxxiiiiixxfffxx"; -const std::string CustomSpellEntryfmt="pappppppppaapapapaaaaaaaaaaapaaapapppppppaaaaapaapaaaaaaaaaaaaaaaaaappppppppppppppppppppppppppppppppppppaaaaaapppppppppaaapppppppppaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaappppppppapppaaaaappaaaaaaa"; +const std::string CustomSpellEntryfmt="papppppppppppapapaaaaaaaaaaapaaapapppppppaaaaapaapaaaaaaaaaaaaaaaaaappppppppppppppppppppppppppppppppppppaaaaaapppppppppaaapppppppppaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaappppppppapppaaaaappaaaaaaa"; const std::string CustomSpellEntryIndex = "Id"; const char SpellFocusObjectfmt[]="nxxxxxxxxxxxxxxxxx"; const char SpellItemEnchantmentfmt[]="nxiiiiiixxxiiissssssssssssssssxiiiiiii";