Core/Items: Attempt to fix crash in Player::SplitItem caused by 6a44399852.
And some random cleanup
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@@ -483,7 +483,7 @@ void LFGMgr::InitializeLockedDungeons(Player* player)
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void LFGMgr::Join(Player* player, uint8 roles, const LfgDungeonSet& selectedDungeons, const std::string& comment)
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{
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if (!player || !player->GetSession() || selectedDungeons.empty())
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return;
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return;
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Group* grp = player->GetGroup();
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uint64 guid = player->GetGUID();
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