Vehicles with SAI should not kick their passengers when resetting
Signed-off-by: Subv2112 <[email protected]>
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@@ -436,7 +436,9 @@ void SmartAI::EnterEvadeMode()
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if (!me->isAlive())
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if (!me->isAlive())
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return;
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return;
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me->RemoveAllAuras();
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// Vehicles should not dismount their passengers on evade mode
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me->RemoveAllAurasExceptType(SPELL_AURA_CONTROL_VEHICLE);
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me->DeleteThreatList();
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me->DeleteThreatList();
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me->CombatStop(true);
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me->CombatStop(true);
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me->LoadCreaturesAddon();
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me->LoadCreaturesAddon();
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