BuilSystem: Clean up some small but annoying things from my earlier commits:
- return to using default CMake buildconfiguration (release, relwithdebinfo, debug, minsizerel Note: These are not yet populated as buildmodes : relwithdebinfo / minsizerel (will be created later) - change it so that genrev creates revision.h properly (after genrev has been compiled successfully) - split scripts/game PCH creation depending on which part a user wants to compile (default on) (thanks shauren) --HG-- branch : trunk
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@@ -18,7 +18,7 @@ file(GLOB_RECURSE scripts_examples Examples/*.cpp Examples/*.h)
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file(GLOB_RECURSE scripts_outdoorpvp OutdoorPvP/*.cpp OutdoorPvP/*.h)
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# Enable precompiled headers when using the GCC compiler.
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if(PCH)
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if( SCRIPTPCH )
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include_directories(
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${CMAKE_CURRENT_BINARY_DIR}
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)
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@@ -142,7 +142,7 @@ add_library(scripts STATIC ${scripts_STAT_SRCS})
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add_dependencies(scripts genrev)
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# Generate precompiled header
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if(PCH)
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if( SCRIPTPCH )
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if(CMAKE_COMPILER_IS_GNUCXX)
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add_precompiled_header(scripts ${CMAKE_SOURCE_DIR}/src/server/scripts/PrecompiledHeaders/ScriptPCH.h)
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elseif(MSVC)
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