Core/Logs: Added some useful informations to certain logs, part #1. Requested by Aokromes
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@@ -147,7 +147,7 @@ void GameObject::RemoveFromWorld()
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if (Unit* owner = GetOwner())
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if (Unit* owner = GetOwner())
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owner->RemoveGameObject(this, false);
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owner->RemoveGameObject(this, false);
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else
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else
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sLog->outError("Delete GameObject (GUID: %u Entry: %u) that have references in not found creature %u GO list. Crash possible later.", GetGUIDLow(), GetGOInfo()->entry, GUID_LOPART(owner_guid));
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sLog->outError("Delete GameObject (GUID: %u Entry: %u, Name: %s) that have references in not found creature %u GO list. Crash possible later.", GetGUIDLow(), GetGOInfo()->entry, GetGOInfo()->name, GUID_LOPART(owner_guid));
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}
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}
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WorldObject::RemoveFromWorld();
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WorldObject::RemoveFromWorld();
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sObjectAccessor->RemoveObject(this);
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sObjectAccessor->RemoveObject(this);
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@@ -370,7 +370,7 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPacket &recv_data)
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if (!sBattlemasterListStore.LookupEntry(bgTypeId_))
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if (!sBattlemasterListStore.LookupEntry(bgTypeId_))
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{
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{
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sLog->outError("BattlegroundHandler: invalid bgtype (%u) received.", bgTypeId_);
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sLog->outError("BattlegroundHandler: invalid bgtype (%u) with player (Name: %s, GUID: %u) received.", bgTypeId_, _player->GetName(), _player->GetGUIDLow());
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return;
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return;
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}
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}
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if (!_player->InBattlegroundQueue())
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if (!_player->InBattlegroundQueue())
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@@ -1502,7 +1502,7 @@ void WorldSession::HandleSetDungeonDifficultyOpcode(WorldPacket & recv_data)
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Map *map = _player->GetMap();
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Map *map = _player->GetMap();
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if (map && map->IsDungeon())
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if (map && map->IsDungeon())
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{
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{
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sLog->outError("WorldSession::HandleSetDungeonDifficultyOpcode: player %d tried to reset the instance while inside!", _player->GetGUIDLow());
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sLog->outError("WorldSession::HandleSetDungeonDifficultyOpcode: player (Name: %s, GUID: %u) tried to reset the instance while player is inside!", _player->GetName(), _player->GetGUIDLow());
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return;
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return;
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}
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}
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@@ -1523,7 +1523,7 @@ void WorldSession::HandleSetDungeonDifficultyOpcode(WorldPacket & recv_data)
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map = pGroupGuy->GetMap();
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map = pGroupGuy->GetMap();
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if (map && map->IsNonRaidDungeon())
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if (map && map->IsNonRaidDungeon())
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{
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{
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sLog->outError("WorldSession::HandleSetDungeonDifficultyOpcode: player %d tried to reset the instance while inside!", _player->GetGUIDLow());
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sLog->outError("WorldSession::HandleSetDungeonDifficultyOpcode: player %d tried to reset the instance while group member (Name: %s, GUID: %u) is inside!", _player->GetGUIDLow(), pGroupGuy->GetName(), pGroupGuy->GetGUIDLow());
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return;
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return;
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}
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}
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}
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}
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@@ -351,7 +351,7 @@ class spell_rog_deadly_poison : public SpellScriptLoader
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(enchant->spellid[s]);
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(enchant->spellid[s]);
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if (!spellInfo)
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if (!spellInfo)
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{
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{
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sLog->outError("Player::CastItemCombatSpell Enchant %i, cast unknown spell %i", enchant->ID, enchant->spellid[s]);
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sLog->outError("Player::CastItemCombatSpell Enchant %i, player (Name: %s, GUID: %u) cast unknown spell %i", enchant->ID, player->GetName(), player->GetGUIDLow(), enchant->spellid[s]);
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continue;
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continue;
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}
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}
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