*Rewrite some OPvP functions.
*Apply tenacity buff for outnumbered players in wintergrasp. --HG-- branch : trunk
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@@ -289,7 +289,6 @@ public:
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void FillInitialWorldStates(WorldPacket &data);
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void SendRemoveWorldStates(Player * plr);
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void HandleKillImpl(Player * plr, Unit * killed);
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void BuffTeam(uint32 team);
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private:
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OutdoorPvPObjectiveNA * m_obj;
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};
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