*Cleanup in code

--HG--
branch : trunk
This commit is contained in:
Blaymoira
2009-01-14 18:32:03 +01:00
parent cc92edba07
commit 8137a534b4
2 changed files with 4 additions and 14 deletions
+1
View File
@@ -1,3 +1,4 @@
delete from spell_script_target where entry=42222;
insert into `spell_script_target` values insert into `spell_script_target` values
('42222','1','23616'); ('42222','1','23616');
update `creature_template` set `scriptname`='npc_kyle_frenzied' where `entry`='23616'; update `creature_template` set `scriptname`='npc_kyle_frenzied' where `entry`='23616';
@@ -366,7 +366,7 @@ CreatureAI* GetAI_npc_twiggy_flathead(Creature *_Creature)
} }
/*##### /*#####
## npc_wizzlecrank_shredder TODO: Pilot scripting ## npc_wizzlecrank_shredder NOTE: Part2 will be in ACID
#####*/ #####*/
#define SAY_PROGRESS_1 "Alright, alright I think I can figure out how to operate this thing..." #define SAY_PROGRESS_1 "Alright, alright I think I can figure out how to operate this thing..."
@@ -380,9 +380,6 @@ CreatureAI* GetAI_npc_twiggy_flathead(Creature *_Creature)
#define SAY_PROGRESS_7 "That was a close one! Well, let's get going, it's still a ways to Ratchet!" #define SAY_PROGRESS_7 "That was a close one! Well, let's get going, it's still a ways to Ratchet!"
#define SAY_PROGRESS_8 "Hmm... I don't think this blinking red light is a good thing..." #define SAY_PROGRESS_8 "Hmm... I don't think this blinking red light is a good thing..."
#define SAY_PILOT_9 "Looks like you'll have to go ahead to Ratchet and tell Sputtervalve that I've wrecked the shredder."
#define SAY_PILOT_10 "I'll stay behind and guard the wreck. Hurry! Hopefully no one will notice the smoke..."
#define QUEST_ESCAPE 863 #define QUEST_ESCAPE 863
#define NPC_PILOT 3451 #define NPC_PILOT 3451
#define MOB_MERCENARY 3282 #define MOB_MERCENARY 3282
@@ -423,12 +420,6 @@ struct TRINITY_DLL_DECL npc_wizzlecrank_shredderAI : public npc_escortAI
if (player && player->GetTypeId() == TYPEID_PLAYER) if (player && player->GetTypeId() == TYPEID_PLAYER)
((Player*)player)->GroupEventHappens(QUEST_ESCAPE, m_creature); ((Player*)player)->GroupEventHappens(QUEST_ESCAPE, m_creature);
break; break;
case 32: {Unit* Pilot = FindCreature(NPC_PILOT, 30);
if(Pilot)
((Creature*)Pilot)->Say(SAY_PILOT_9, LANG_UNIVERSAL, NULL);}break;
case 33:{ Unit* Pilot = FindCreature(NPC_PILOT, 30);
if(Pilot)
((Creature*)Pilot)->Say(SAY_PILOT_10, LANG_UNIVERSAL, NULL);} break;
} }
} }
@@ -501,8 +492,6 @@ CreatureAI* GetAI_npc_wizzlecrank_shredderAI(Creature *_Creature)
thisAI->AddWaypoint(29, 1091.28, -2985.82, 91.74, 3000);//7 thisAI->AddWaypoint(29, 1091.28, -2985.82, 91.74, 3000);//7
thisAI->AddWaypoint(30, 1091.28, -2985.82, 91.74, 7000);//8 thisAI->AddWaypoint(30, 1091.28, -2985.82, 91.74, 7000);//8
thisAI->AddWaypoint(31, 1091.28, -2985.82, 91.74, 3000);//justdied summon creature thisAI->AddWaypoint(31, 1091.28, -2985.82, 91.74, 3000);//justdied summon creature
thisAI->AddWaypoint(32, 1091.28, -2985.82, 91.74, 2000);//9
thisAI->AddWaypoint(33, 1091.28, -2985.82, 91.74, 7000);//10
return (CreatureAI*)thisAI; return (CreatureAI*)thisAI;
} }