*Fix Honor Among Thieves
*Fix Turn the Tables. --HG-- branch : trunk
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@@ -0,0 +1,8 @@
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DELETE FROM `spell_proc_event` WHERE `entry` IN (50880, 50884, 50885, 50886, 50887, 55610);
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INSERT INTO `spell_proc_event` (`entry`, `SchoolMask`, `SpellFamilyName`, `SpellFamilyMask0`, `SpellFamilyMask1`, `SpellFamilyMask2`, `procFlags`, `procEx`, `ppmRate`, `CustomChance`, `Cooldown`) VALUES
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( 50880, 0x00, 15, 0x00000000, 0x04000000, 0x00000000, 0x00000000, 0x00000000, 0, 0, 0), -- Icy Talons
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( 50884, 0x00, 15, 0x00000000, 0x04000000, 0x00000000, 0x00000000, 0x00000000, 0, 0, 0), -- Icy Talons
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( 50885, 0x00, 15, 0x00000000, 0x04000000, 0x00000000, 0x00000000, 0x00000000, 0, 0, 0), -- Icy Talons
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( 50886, 0x00, 15, 0x00000000, 0x04000000, 0x00000000, 0x00000000, 0x00000000, 0, 0, 0), -- Icy Talons
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( 50887, 0x00, 15, 0x00000000, 0x04000000, 0x00000000, 0x00000000, 0x00000000, 0, 0, 0), -- Icy Talons
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( 55610, 0x00, 15, 0x00000000, 0x04000000, 0x00000000, 0x00000000, 0x00000000, 0, 0, 0); -- Improved Icy Talons
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@@ -1243,6 +1243,9 @@ INSERT INTO `spell_proc_event` (`entry`, `SchoolMask`, `SpellFamilyName`, `Spell
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( 51667, 0x00, 8, 0x00020000, 0x00000008, 0x00000000, 0x00000000, 0x00000000, 0, 0, 0), -- Cut to the Chase (Rank 3)
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( 51668, 0x00, 8, 0x00020000, 0x00000008, 0x00000000, 0x00000000, 0x00000000, 0, 0, 0), -- Cut to the Chase (Rank 4)
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( 51669, 0x00, 8, 0x00020000, 0x00000008, 0x00000000, 0x00000000, 0x00000000, 0, 0, 0), -- Cut to the Chase (Rank 5)
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( 51698, 0x00, 0, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0, 0, 1), -- Honor Among Thieves
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( 51700, 0x00, 0, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0, 0, 1), -- Honor Among Thieves
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( 51701, 0x00, 0, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0, 0, 1), -- Honor Among Thieves
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( 51672, 0x00, 0, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0, 0, 1), -- Unfair Advantage (Rank 1)
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( 51674, 0x00, 0, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0, 0, 1), -- Unfair Advantage (Rank 2)
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( 51679, 0x00, 8, 0x00000001, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0, 0, 0), -- Throwing Specialization (Rank 2)
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@@ -2478,6 +2478,10 @@ void AuraEffect::HandleAuraDummy(bool apply, bool Real, bool changeAmount)
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if(m_target->GetTypeId()==TYPEID_PLAYER)
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((Player*)m_target)->RemoveAmmo(); // not use ammo and not allow use
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return;
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case 52916: // Honor Among Thieves
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if (Unit * target = ObjectAccessor::GetUnit(*m_target, m_target->GetUInt64Value(UNIT_FIELD_TARGET)))
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m_target->CastSpell(target, 51699, true);
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return;
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}
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// Earth Shield
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@@ -7679,6 +7679,27 @@ bool Unit::HandleProcTriggerSpell(Unit *pVictim, uint32 damage, AuraEffect* trig
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// dummy basepoints or other customs
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switch(trigger_spell_id)
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{
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// Auras which should proc on area aura source (caster in this case):
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// Turn the Tables
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case 52914:
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case 52915:
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case 52910:
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// Honor Among Thieves
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case 52916:
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{
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target = triggeredByAura->GetParentAura()->GetCaster();
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if(!target)
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return false;
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if( cooldown && GetTypeId()==TYPEID_PLAYER && ((Player*)target)->HasSpellCooldown(trigger_spell_id))
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return false;
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target->CastSpell(target,trigger_spell_id,true,castItem,triggeredByAura);
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if( cooldown && GetTypeId()==TYPEID_PLAYER )
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((Player*)this)->AddSpellCooldown(trigger_spell_id,0,time(NULL) + cooldown);
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return true;
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}
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// Cast positive spell on enemy target
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case 7099: // Curse of Mending
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case 39647: // Curse of Mending
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