*Fix Honor Among Thieves
*Fix Turn the Tables. --HG-- branch : trunk
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@@ -2478,6 +2478,10 @@ void AuraEffect::HandleAuraDummy(bool apply, bool Real, bool changeAmount)
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if(m_target->GetTypeId()==TYPEID_PLAYER)
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((Player*)m_target)->RemoveAmmo(); // not use ammo and not allow use
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return;
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case 52916: // Honor Among Thieves
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if (Unit * target = ObjectAccessor::GetUnit(*m_target, m_target->GetUInt64Value(UNIT_FIELD_TARGET)))
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m_target->CastSpell(target, 51699, true);
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return;
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}
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// Earth Shield
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