*Krik'thir the Gatewatcher partial script by Manuel and Gyullo
*Ahn'Kahet: Fixes for Prince Taldaram & code Achievement by Tartalo --HG-- branch : trunk
This commit is contained in:
+61
-14
@@ -53,7 +53,10 @@ EndScriptData */
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#define H_DATA_EMBRACE_DMG 40000
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#define DATA_GROUND_POSITION_Z 11.4
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#define DATA_SPHERE_DISTANCE 100.0
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#define DATA_SPHERE_DISTANCE 20
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#define DATA_SPHERE_ANGLE_OFFSET 1
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#define ACHIEVEMENT_THE_PARTY_IS_OVER 1861
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//not in db
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//Yell
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@@ -95,6 +98,9 @@ struct TRINITY_DLL_DECL boss_taldaramAI : public ScriptedAI
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uint64 uiSphereGuids[2];
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Unit *pEmbraceTarget;
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Unit *pSphereTarget;
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Creature* pSpheres[3];
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CombatPhase Phase;
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@@ -131,14 +137,38 @@ struct TRINITY_DLL_DECL boss_taldaramAI : public ScriptedAI
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{
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case CASTING_FLAME_SPHERES:
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//DoCast(m_creature, SPELL_FLAME_SPHERE_SUMMON_1);
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DoSpawnCreature(CREATURE_FLAME_SPHERE, 0, 0, 5, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10000);
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pSpheres[0] = DoSpawnCreature(CREATURE_FLAME_SPHERE, 0, 0, 5, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10000);
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pSphereTarget = SelectUnit(SELECT_TARGET_RANDOM, 0);
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while (pSphereTarget && pSphereTarget->GetTypeId() != TYPEID_PLAYER)
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pSphereTarget = SelectUnit(SELECT_TARGET_RANDOM,0);
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if (pSphereTarget)
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{
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float angle,x,y;
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angle = pSpheres[0]->GetAngle(pSphereTarget);
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x = pSpheres[0]->GetPositionX() + DATA_SPHERE_DISTANCE * cos(angle);
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y = pSpheres[0]->GetPositionY() + DATA_SPHERE_DISTANCE * sin(angle);
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pSpheres[0]->GetMotionMaster()->MovePoint(0, x, y, pSpheres[0]->GetPositionZ());
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}
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if (HeroicMode)
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{
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//DoCast(m_creature, H_SPELL_FLAME_SPHERE_SUMMON_1);
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DoSpawnCreature(H_CREATURE_FLAME_SPHERE_1, 0, 0, 5, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10000);
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pSpheres[1] = DoSpawnCreature(H_CREATURE_FLAME_SPHERE_1, 0, 0, 5, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10000);
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//DoCast(m_creature, H_SPELL_FLAME_SPHERE_SUMMON_2);
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DoSpawnCreature(H_CREATURE_FLAME_SPHERE_2, 0, 0, 5, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10000);
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pSpheres[2] = DoSpawnCreature(H_CREATURE_FLAME_SPHERE_2, 0, 0, 5, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10000);
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if (pSphereTarget)
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{
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float angle,x,y;
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angle = pSpheres[1]->GetAngle(pSphereTarget) + DATA_SPHERE_ANGLE_OFFSET;
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x = pSpheres[1]->GetPositionX() + DATA_SPHERE_DISTANCE/2 * cos(angle);
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y = pSpheres[1]->GetPositionY() + DATA_SPHERE_DISTANCE/2 * sin(angle);
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pSpheres[1]->GetMotionMaster()->MovePoint(0, x, y, pSpheres[1]->GetPositionZ());
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angle = pSpheres[2]->GetAngle(pSphereTarget) - DATA_SPHERE_ANGLE_OFFSET;
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x = pSpheres[2]->GetPositionX() + DATA_SPHERE_DISTANCE/2 * cos(angle);
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y = pSpheres[2]->GetPositionY() + DATA_SPHERE_DISTANCE/2 * sin(angle);
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pSpheres[2]->GetMotionMaster()->MovePoint(0, x, y, pSpheres[2]->GetPositionZ());
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}
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}
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Phase = NORMAL;
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uiPhaseTimer = 0;
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break;
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@@ -227,7 +257,31 @@ struct TRINITY_DLL_DECL boss_taldaramAI : public ScriptedAI
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DoScriptText(SAY_DEATH, m_creature);
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if (pInstance)
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{
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pInstance->SetData(DATA_PRINCE_TALDARAM_EVENT, DONE);
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//Count players
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Unit *target = NULL;
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std::list<HostilReference *> t_list = m_creature->getThreatManager().getThreatList();
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std::vector<Unit *> target_list;
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for(std::list<HostilReference *>::iterator itr = t_list.begin(); itr!= t_list.end(); ++itr)
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{
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target = Unit::GetUnit(*m_creature, (*itr)->getUnitGuid());
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// exclude pets & totems
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if (target && target->GetTypeId() == TYPEID_PLAYER)
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target_list.push_back(target);
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target = NULL;
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}
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if (HeroicMode && target_list.size() < 5)
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{
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AchievementEntry const *AchievThePartyIsOver = GetAchievementStore()->LookupEntry(ACHIEVEMENT_THE_PARTY_IS_OVER);
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if (AchievThePartyIsOver)
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{
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for(std::vector<Unit *>::iterator itr = target_list.begin(); itr!= target_list.end(); ++itr)
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((Player*)(*itr))->CompletedAchievement(AchievThePartyIsOver);
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}
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}
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}
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}
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void KilledUnit(Unit *victim)
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@@ -268,6 +322,7 @@ struct TRINITY_DLL_DECL boss_taldaramAI : public ScriptedAI
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m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
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m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
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m_creature->RemoveAurasDueToSpell(SPELL_BEAM_VISUAL);
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m_creature->SetUnitMovementFlags(MOVEMENTFLAG_WALK_MODE);
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m_creature->SetHomePosition(m_creature->GetPositionX(), m_creature->GetPositionY(), DATA_GROUND_POSITION_Z, m_creature->GetOrientation());
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uint64 prison_GUID = pInstance->GetData64(DATA_PRINCE_TALDARAM_PLATFORM);
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pInstance->HandleGameObject(prison_GUID,true);
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@@ -287,21 +342,13 @@ struct TRINITY_DLL_DECL mob_taldaram_flamesphereAI : public ScriptedAI
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void Reset()
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{
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m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
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m_creature->AddUnitMovementFlag(MOVEMENTFLAG_FLYING + MOVEMENTFLAG_HOVER);
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m_creature->AddUnitMovementFlag(MOVEMENTFLAG_FLYING);
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m_creature->setFaction(16);
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m_creature->SetFloatValue(OBJECT_FIELD_SCALE_X, 1.0f);
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DoCast(m_creature, SPELL_FLAME_SPHERE_VISUAL);
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DoCast(m_creature, SPELL_FLAME_SPHERE_SPAWN_EFFECT);
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DoCast(m_creature, HeroicMode ? H_SPELL_FLAME_SPHERE_PERIODIC : SPELL_FLAME_SPHERE_PERIODIC);
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uiDespawnTimer = 10000;
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Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0);
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if (pTarget)
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{
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float angle,x,y;
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angle = m_creature->GetAngle(pTarget);
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x = m_creature->GetPositionX() + DATA_SPHERE_DISTANCE * cos(angle);
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y = m_creature->GetPositionY() + DATA_SPHERE_DISTANCE * sin(angle);
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m_creature->GetMotionMaster()->MovePoint(0, x, y, m_creature->GetPositionZ());
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}
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}
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void EnterCombat(Unit *who) {}
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@@ -92,13 +92,15 @@ struct TRINITY_DLL_DECL instance_ahnkahet : public ScriptedInstance
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{
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switch(pGo->GetEntry())
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{
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case 193564: Prince_TaldaramPlatform = pGo->GetGUID();break;
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case 193564: Prince_TaldaramPlatform = pGo->GetGUID();
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if (m_auiEncounter[1] == DONE) HandleGameObject(NULL,true,pGo); break;
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case 193093: Prince_TaldaramSpheres[0] = pGo->GetGUID();
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if (spheres[0] == IN_PROGRESS)
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{
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pGo->SetGoState(GO_STATE_ACTIVE);
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pGo->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
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}
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else pGo->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
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break;
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case 193094: Prince_TaldaramSpheres[1] = pGo->GetGUID();
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if (spheres[1] == IN_PROGRESS)
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@@ -106,6 +108,7 @@ struct TRINITY_DLL_DECL instance_ahnkahet : public ScriptedInstance
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pGo->SetGoState(GO_STATE_ACTIVE);
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pGo->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
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}
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else pGo->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
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break;
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case 192236: Prince_TaldaramGate = pGo->GetGUID(); // Web gate past Prince Taldaram
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if (m_auiEncounter[1] == DONE)HandleGameObject(NULL,true,pGo);break;
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@@ -121,7 +124,7 @@ struct TRINITY_DLL_DECL instance_ahnkahet : public ScriptedInstance
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case DATA_JEDOGA_SHADOWSEEKER: return Jedoga_Shadowseeker;
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case DATA_HERALD_VOLAZJ: return Herald_Volazj;
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case DATA_AMANITAR: return Amanitar;
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case DATA_SPHERE1: return Prince_TaldaramSpheres[0];
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case DATA_SPHERE1: return Prince_TaldaramSpheres[0];
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case DATA_SPHERE2: return Prince_TaldaramSpheres[1];
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case DATA_PRINCE_TALDARAM_PLATFORM: return Prince_TaldaramPlatform;
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}
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+115
-38
@@ -18,9 +18,8 @@
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/* ScriptData
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SDName: boss_krikthir_the_gatewatcher
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SDAuthor: LordVanMartin
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SD%Complete: 0
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SDComment: Placeholder
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SD%Complete: 80 %
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SDComment: Find in the future best timers and the event is not implemented.
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SDCategory: Azjol Nerub
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EndScriptData */
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@@ -31,53 +30,128 @@ update creature_template set scriptname = 'boss_krik_thir' where entry = '';
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#include "precompiled.h"
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#include "def_azjol_nerub.h"
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#define SPELL_MIND_FLAY 52586
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#define H_SPELL_MIND_FLAY 59367
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#define SPELL_CURSE_OF_FATIGUE 52592
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#define H_SPELL_CURSE_OF_FATIGUE 59368
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#define SPELL_FRENZY 28747 // maybe 53361
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enum
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{
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SPELL_MIND_FLAY = 52586,
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H_SPELL_MIND_FLAY = 59367,
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SPELL_CURSE_OF_FATIGUE = 52592,
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H_SPELL_CURSE_OF_FATIGUE = 59368,
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SPELL_FRENZY = 28747, //maybe 53361
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#define MOB_SKITTERING_SWARMER 28735
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#define MOB_SKITTERING_SWARMER_CONTROLLER 32593
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MOB_SKITTERING_SWARMER = 28735,
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MOB_SKITTERING_SWARMER_CONTROLLER = 32593,
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MOB_SKITTERING_INFECTIOR = 28736,
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#define SPELL_SUMMON_SKITTERING_SWARMER 52438//AOE Effekt 140, maybe 52439
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#define SPELL_SUMMON_SKITTERING_SWARMER 52439//Summon 3x 28735
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SPELL_SUMMON_SKITTERING_SWARMER = 52438, //AOE Effect 140, maybe 52439
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SPELL_SUMMON_SKITTERING_SWARMER_1 = 52439, //Summon 3x 28735
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// not in db
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//Yell
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#define SAY_AGGRO -1601011
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#define SAY_SLAY_1 -1601012
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#define SAY_SLAY_2 -1601013
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#define SAY_SLAY_3 -1601014
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#define SAY_DEATH -1601015
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#define SAY_SEND_GROUP_1 -1601018
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#define SAY_SEND_GROUP_2 -1601019
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#define SAY_SEND_GROUP_3 -1601020
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#define SAY_SWARM_1 -1601016
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#define SAY_SWARM_2 -1601017
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#define SAY_PREFIGHT_1 -1601021
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#define SAY_PREFIGHT_2 -1601022
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#define SAY_PREFIGHT_3 -1601023
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SAY_AGGRO = -1601000,
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SAY_SLAY_1 = -1601001,
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SAY_SLAY_2 = -1601002,
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SAY_DEATH = -1601003,
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//Not in db
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SAY_SEND_GROUP_1 = -1601004,
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SAY_SEND_GROUP_2 = -1601005,
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SAY_SEND_GROUP_3 = -1601006,
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SAY_SWARM_1 = -1601007,
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SAY_SWARM_2 = -1601008,
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SAY_PREFIGHT_1 = -1601009,
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SAY_PREFIGHT_2 = -1601010,
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SAY_PREFIGHT_3 = -1601011
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};
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struct TRINITY_DLL_DECL boss_krik_thirAI : public ScriptedAI
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{
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boss_krik_thirAI(Creature *c) : ScriptedAI(c) {}
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boss_krik_thirAI(Creature *c) : ScriptedAI(c)
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{
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pInstance = c->GetInstanceData();
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HeroicMode = c->GetMap()->IsHeroic();
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}
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void Reset() {}
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ScriptedInstance* pInstance;
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bool HeroicMode;
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uint32 MindFlayTimer;
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uint32 CurseFatigueTimer;
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uint32 SummonTimer;
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void Reset()
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{
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MindFlayTimer = 15000;
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CurseFatigueTimer = 12000;
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if (pInstance)
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pInstance->SetData(DATA_KRIKTHIR_THE_GATEWATCHER_EVENT, NOT_STARTED);
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}
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void EnterCombat(Unit* who)
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{
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DoScriptText(SAY_AGGRO, m_creature);
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Summon();
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SummonTimer = 15000;
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if (pInstance)
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pInstance->SetData(DATA_KRIKTHIR_THE_GATEWATCHER_EVENT, IN_PROGRESS);
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}
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void Summon()
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{
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m_creature->SummonCreature(MOB_SKITTERING_SWARMER,566.164,682.087,769.079,2.21657,TEMPSUMMON_TIMED_DESPAWN,25000);
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m_creature->SummonCreature(MOB_SKITTERING_SWARMER,566.164,682.087,769.079,2.21657,TEMPSUMMON_TIMED_DESPAWN,25000);
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m_creature->SummonCreature(MOB_SKITTERING_SWARMER,529.042,706.941,777.298,1.0821,TEMPSUMMON_TIMED_DESPAWN,25000);
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m_creature->SummonCreature(MOB_SKITTERING_SWARMER,529.042,706.941,777.298,1.0821,TEMPSUMMON_TIMED_DESPAWN,25000);
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m_creature->SummonCreature(MOB_SKITTERING_SWARMER,489.975,671.239,772.131,0.261799,TEMPSUMMON_TIMED_DESPAWN,25000);
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m_creature->SummonCreature(MOB_SKITTERING_SWARMER,489.975,671.239,772.131,0.261799,TEMPSUMMON_TIMED_DESPAWN,25000);
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m_creature->SummonCreature(MOB_SKITTERING_SWARMER,488.556,692.95,771.764,4.88692,TEMPSUMMON_TIMED_DESPAWN,25000);
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m_creature->SummonCreature(MOB_SKITTERING_SWARMER,488.556,692.95,771.764,4.88692,TEMPSUMMON_TIMED_DESPAWN,25000);
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m_creature->SummonCreature(MOB_SKITTERING_INFECTIOR,553.34,640.387,777.419,1.20428,TEMPSUMMON_TIMED_DESPAWN,25000);
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m_creature->SummonCreature(MOB_SKITTERING_SWARMER,553.34,640.387,777.419,1.20428,TEMPSUMMON_TIMED_DESPAWN,25000);
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m_creature->SummonCreature(MOB_SKITTERING_INFECTIOR,517.486,706.398,777.335,5.35816,TEMPSUMMON_TIMED_DESPAWN,25000);
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m_creature->SummonCreature(MOB_SKITTERING_SWARMER,517.486,706.398,777.335,5.35816,TEMPSUMMON_TIMED_DESPAWN,25000);
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m_creature->SummonCreature(MOB_SKITTERING_INFECTIOR,504.01,637.693,777.479,0.506145,TEMPSUMMON_TIMED_DESPAWN,25000);
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m_creature->SummonCreature(MOB_SKITTERING_SWARMER,504.01,637.693,777.479,0.506145,TEMPSUMMON_TIMED_DESPAWN,25000);
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m_creature->SummonCreature(MOB_SKITTERING_SWARMER,552.625,706.408,777.177,3.4383,TEMPSUMMON_TIMED_DESPAWN,25000);
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m_creature->SummonCreature(MOB_SKITTERING_SWARMER,552.625,706.408,777.177,3.4383,TEMPSUMMON_TIMED_DESPAWN,25000);
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}
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void UpdateAI(const uint32 diff)
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{
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if (!UpdateVictim())
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return;
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if ((m_creature->GetHealth()*100 / m_creature->GetMaxHealth()) >= 10)
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if(SummonTimer < diff)
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{
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//Frenzy
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Summon();
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SummonTimer = 15000;
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}else SummonTimer -= diff;
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if (MindFlayTimer < diff)
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{
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DoCast(m_creature->getVictim(), HeroicMode ? H_SPELL_MIND_FLAY : SPELL_MIND_FLAY);
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MindFlayTimer = 15000;
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}else MindFlayTimer -= diff;
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if (CurseFatigueTimer < diff)
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{
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//WowWiki say "Curse of Fatigue-Kirk'thir will cast Curse of Fatigue on 2-3 targets periodically. "
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Unit* target = SelectUnit(SELECT_TARGET_RANDOM, 0);
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Unit* target_1 = SelectUnit(SELECT_TARGET_RANDOM, 1);
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DoCast(target, HeroicMode ? H_SPELL_CURSE_OF_FATIGUE : SPELL_CURSE_OF_FATIGUE);
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DoCast(target_1, HeroicMode ? H_SPELL_CURSE_OF_FATIGUE : SPELL_CURSE_OF_FATIGUE);
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CurseFatigueTimer = 10000;
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}else CurseFatigueTimer -= diff;
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if (!m_creature->HasAura(SPELL_FRENZY) && m_creature->GetHealth()*100 / m_creature->GetMaxHealth() <= 10)
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{
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m_creature->CastSpell(m_creature,SPELL_FRENZY,true);
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}
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DoMeleeAttackIfReady();
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@@ -85,18 +159,22 @@ struct TRINITY_DLL_DECL boss_krik_thirAI : public ScriptedAI
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void JustDied(Unit* killer)
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{
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DoScriptText(SAY_DEATH, m_creature);
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if (pInstance)
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pInstance->SetData(DATA_KRIKTHIR_THE_GATEWATCHER_EVENT, DONE);
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}
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void KilledUnit(Unit *victim)
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{
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if (victim == m_creature)
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return;
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switch(rand()%3)
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{
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case 0: DoScriptText(SAY_SLAY_1, m_creature);break;
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case 1: DoScriptText(SAY_SLAY_2, m_creature);break;
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case 2: DoScriptText(SAY_SLAY_3, m_creature);break;
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||||
}
|
||||
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), m_creature);
|
||||
}
|
||||
|
||||
void JustSummoned(Creature* summoned)
|
||||
{
|
||||
summoned->GetMotionMaster()->MovePoint(m_creature->GetEntry(),m_creature->GetPositionX(),m_creature->GetPositionY(),m_creature->GetPositionZ());
|
||||
|
||||
}
|
||||
};
|
||||
|
||||
@@ -113,5 +191,4 @@ void AddSC_boss_krik_thir()
|
||||
newscript->Name="boss_krik_thir";
|
||||
newscript->GetAI = &GetAI_boss_krik_thir;
|
||||
newscript->RegisterSelf();
|
||||
|
||||
}
|
||||
|
||||
@@ -262,6 +262,7 @@ extern void AddSC_winterspring();
|
||||
|
||||
//northrend
|
||||
extern void AddSC_instance_ahnkahet(); //Azjol-Nerub Ahn'kahet
|
||||
extern void AddSC_boss_krik_thir();
|
||||
extern void AddSC_boss_taldaram();
|
||||
extern void AddSC_boss_elder_nadox();
|
||||
extern void AddSC_boss_volazj();
|
||||
@@ -669,6 +670,7 @@ void AddScripts()
|
||||
|
||||
//northrend
|
||||
AddSC_instance_ahnkahet(); //Azjol-Nerub Ahn'kahet
|
||||
AddSC_boss_krik_thir();
|
||||
AddSC_boss_taldaram();
|
||||
AddSC_boss_elder_nadox();
|
||||
AddSC_boss_volazj();
|
||||
|
||||
Reference in New Issue
Block a user