Rename 'Hostil' to 'Hostile'

Credits to NoFantasy (Mangos)
Closes issue #411

--HG--
branch : trunk
This commit is contained in:
Spp
2010-03-09 11:11:10 +01:00
parent c716c0e5e5
commit 8034a6c48e
63 changed files with 260 additions and 260 deletions
+2 -2
View File
@@ -71,8 +71,8 @@ struct boss_azuregosAI : public ScriptedAI
if (Teleport_Timer <= diff)
{
DoScriptText(SAY_TELEPORT, m_creature);
std::list<HostilReference*>& m_threatlist = m_creature->getThreatManager().getThreatList();
std::list<HostilReference*>::iterator i = m_threatlist.begin();
std::list<HostileReference*>& m_threatlist = m_creature->getThreatManager().getThreatList();
std::list<HostileReference*>::iterator i = m_threatlist.begin();
for (i = m_threatlist.begin(); i!= m_threatlist.end(); ++i)
{
Unit* pUnit = Unit::GetUnit((*m_creature), (*i)->getUnitGuid());
@@ -302,12 +302,12 @@ struct boss_archimondeAI : public hyjal_trashAI
if (victim && m_creature->IsWithinDistInMap(victim, m_creature->GetAttackDistance(victim)))
return false;
std::list<HostilReference*>& m_threatlist = m_creature->getThreatManager().getThreatList();
std::list<HostileReference*>& m_threatlist = m_creature->getThreatManager().getThreatList();
if (m_threatlist.empty())
return false;
std::list<Unit*> targets;
std::list<HostilReference*>::iterator itr = m_threatlist.begin();
std::list<HostileReference*>::iterator itr = m_threatlist.begin();
for (; itr != m_threatlist.end(); ++itr)
{
Unit* pUnit = Unit::GetUnit((*m_creature), (*itr)->getUnitGuid());
@@ -152,8 +152,8 @@ struct boss_kazrogalAI : public hyjal_trashAI
//cast dummy, useful for bos addons
m_creature->CastCustomSpell(m_creature, SPELL_MARK, NULL, NULL, NULL, false, NULL, NULL, m_creature->GetGUID());
std::list<HostilReference *> t_list = m_creature->getThreatManager().getThreatList();
for (std::list<HostilReference *>::iterator itr = t_list.begin(); itr!= t_list.end(); ++itr)
std::list<HostileReference *> t_list = m_creature->getThreatManager().getThreatList();
for (std::list<HostileReference *>::iterator itr = t_list.begin(); itr!= t_list.end(); ++itr)
{
Unit *pTarget = Unit::GetUnit(*m_creature, (*itr)->getUnitGuid());
if (pTarget && pTarget->GetTypeId() == TYPEID_PLAYER && pTarget->getPowerType() == POWER_MANA)
@@ -654,7 +654,7 @@ struct cthunAI : public Scripted_NoMovementAI
//Place all units in threat list on outside of stomach
Stomach_Map.clear();
std::list<HostilReference*>::iterator i = m_creature->getThreatManager().getThreatList().begin();
std::list<HostileReference*>::iterator i = m_creature->getThreatManager().getThreatList().begin();
for (; i != m_creature->getThreatManager().getThreatList().end(); ++i)
{
//Outside stomach
@@ -240,7 +240,7 @@ struct aqsentinelAI : public ScriptedAI
Unit *GetHatedManaUser() const
{
std::list<HostilReference*>::iterator i;
std::list<HostileReference*>::iterator i;
for (i = m_creature->getThreatManager().getThreatList().begin(); i != m_creature->getThreatManager().getThreatList().end(); ++i)
{
Unit* pUnit = Unit::GetUnit((*m_creature), (*i)->getUnitGuid());