Core/Scripts: Add GroupScript class
--HG-- branch : trunk
This commit is contained in:
@@ -256,6 +256,8 @@ bool Group::AddInvite(Player *player)
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player->SetGroupInvite(this);
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sScriptMgr.OnGroupInviteMember(this, player->GetGUID());
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return true;
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}
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@@ -314,6 +316,7 @@ bool Group::AddMember(const uint64 &guid, const char* name)
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return false;
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SendUpdate();
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sScriptMgr.OnGroupAddMember(this, guid);
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Player *player = sObjectMgr.GetPlayer(guid);
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if (player)
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@@ -363,6 +366,8 @@ uint32 Group::RemoveMember(const uint64 &guid, const RemoveMethod &method)
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else if (isLFGGroup() && !isLfgDungeonComplete())
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sLFGMgr.OfferContinue(this);
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sScriptMgr.OnGroupRemoveMember(this, guid, method);
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// remove member and change leader (if need) only if strong more 2 members _before_ member remove
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if (GetMembersCount() > (isBGGroup() ? 1u : 2u)) // in BG group case allow 1 members group
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{
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@@ -426,6 +431,7 @@ void Group::ChangeLeader(const uint64 &guid)
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if (slot == m_memberSlots.end())
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return;
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sScriptMgr.OnGroupChangeLeader(this, m_leaderGuid, guid);
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_setLeader(guid);
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WorldPacket data(SMSG_GROUP_SET_LEADER, slot->name.size()+1);
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@@ -436,8 +442,9 @@ void Group::ChangeLeader(const uint64 &guid)
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void Group::Disband(bool hideDestroy /* = false */)
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{
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Player *player;
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sScriptMgr.OnGroupDisband(this);
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Player *player;
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for (member_citerator citr = m_memberSlots.begin(); citr != m_memberSlots.end(); ++citr)
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{
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player = sObjectMgr.GetPlayer(citr->guid);
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@@ -174,6 +174,7 @@ ScriptMgr::~ScriptMgr()
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SCR_CLEAR(AchievementCriteriaScript);
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SCR_CLEAR(PlayerScript);
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SCR_CLEAR(GuildScript);
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SCR_CLEAR(GroupScript);
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#undef SCR_CLEAR
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}
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@@ -1199,6 +1200,36 @@ void ScriptMgr::OnGuildDisband(Guild *guild)
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FOREACH_SCRIPT(GuildScript)->OnDisband(guild);
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}
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void ScriptMgr::OnGroupAddMember(Group* group, uint64 guid)
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{
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ASSERT(group);
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FOREACH_SCRIPT(GroupScript)->OnAddMember(group, guid);
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}
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void ScriptMgr::OnGroupInviteMember(Group* group, uint64 guid)
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{
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ASSERT(group);
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FOREACH_SCRIPT(GroupScript)->OnInviteMember(group, guid);
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}
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void ScriptMgr::OnGroupRemoveMember(Group* group, uint64 guid, RemoveMethod method)
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{
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ASSERT(group);
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FOREACH_SCRIPT(GroupScript)->OnRemoveMember(group, guid, method);
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}
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void ScriptMgr::OnGroupChangeLeader(Group* group, uint64 newLeaderGuid, uint64 oldLeaderGuid)
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{
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ASSERT(group);
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FOREACH_SCRIPT(GroupScript)->OnChangeLeader(group, newLeaderGuid, oldLeaderGuid);
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}
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void ScriptMgr::OnGroupDisband(Group* group)
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{
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ASSERT(group);
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FOREACH_SCRIPT(GroupScript)->OnDisband(group);
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}
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SpellScriptLoader::SpellScriptLoader(const char* name)
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: ScriptObject(name)
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{
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@@ -1346,6 +1377,12 @@ GuildScript::GuildScript(const char* name)
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ScriptMgr::ScriptRegistry<GuildScript>::AddScript(this);
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}
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GroupScript::GroupScript(const char* name)
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: ScriptObject(name)
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{
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ScriptMgr::ScriptRegistry<GroupScript>::AddScript(this);
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}
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// Instantiate static members of ScriptMgr::ScriptRegistry.
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template<class TScript> std::map<uint32, TScript*> ScriptMgr::ScriptRegistry<TScript>::ScriptPointerList;
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template<class TScript> uint32 ScriptMgr::ScriptRegistry<TScript>::_scriptIdCounter = 0;
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@@ -1374,6 +1411,7 @@ template class ScriptMgr::ScriptRegistry<TransportScript>;
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template class ScriptMgr::ScriptRegistry<AchievementCriteriaScript>;
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template class ScriptMgr::ScriptRegistry<PlayerScript>;
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template class ScriptMgr::ScriptRegistry<GuildScript>;
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template class ScriptMgr::ScriptRegistry<GroupScript>;
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// Undefine utility macros.
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#undef GET_SCRIPT_RET
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@@ -726,6 +726,21 @@ class GuildScript : public ScriptObject
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virtual void OnDisband(Guild* /*guild*/) { }
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};
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class GroupScript : public ScriptObject
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{
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protected:
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GroupScript(const char* name);
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public:
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bool IsDatabaseBound() const { return false; }
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virtual void OnAddMember(Group* /*group*/, uint64 /*guid*/) { }
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virtual void OnInviteMember(Group* /*group*/, uint64 /*guid*/) { }
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virtual void OnRemoveMember(Group* /*group*/, uint64 /*guid*/, RemoveMethod& /*method*/) { }
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virtual void OnChangeLeader(Group* /*group*/, uint64 /*newLeaderGuid*/, uint64 /*oldLeaderGuid*/) { }
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virtual void OnDisband(Group* /*group*/) { }
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};
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// Placed here due to ScriptRegistry::AddScript dependency.
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#define sScriptMgr (*ACE_Singleton<ScriptMgr, ACE_Null_Mutex>::instance())
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@@ -924,6 +939,13 @@ class ScriptMgr
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void OnGuildInfoChanged(Guild *guild, std::string newGInfo);
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void OnGuildDisband(Guild *guild);
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public: /* GroupScript */
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void OnGroupAddMember(Group* group, uint64 guid);
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void OnGroupInviteMember(Group* group, uint64 guid);
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void OnGroupRemoveMember(Group* group, uint64 guid, RemoveMethod method);
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void OnGroupChangeLeader(Group* group, uint64 newLeaderGuid, uint64 oldLeaderGuid);
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void OnGroupDisband(Group* group);
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public: /* ScriptRegistry */
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// This is the global static registry of scripts.
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