diff --git a/src/game/GameEventMgr.cpp b/src/game/GameEventMgr.cpp index 04d0ea3484..342b53ddb4 100644 --- a/src/game/GameEventMgr.cpp +++ b/src/game/GameEventMgr.cpp @@ -1140,7 +1140,7 @@ uint32 GameEventMgr::Update() // return the next e void GameEventMgr::UnApplyEvent(uint16 event_id) { - sLog.outString("GameEvent %u \"%s\" removed.", event_id, mGameEvent[event_id].description.c_str()); + sLog.outDetaiDetail("GameEvent %u \"%s\" removed.", event_id, mGameEvent[event_id].description.c_str()); // un-spawn positive event tagged objects GameEventUnspawn(event_id); // spawn negative event tagget objects @@ -1169,7 +1169,7 @@ void GameEventMgr::ApplyNewEvent(uint16 event_id) break; } - sLog.outString("GameEvent %u \"%s\" started.", event_id, mGameEvent[event_id].description.c_str()); + sLog.outDetail("GameEvent %u \"%s\" started.", event_id, mGameEvent[event_id].description.c_str()); // spawn positive event tagget objects GameEventSpawn(event_id);