Core/Packets: updated update_object structure
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@@ -33,7 +33,7 @@ DynamicObject::DynamicObject() : WorldObject(),
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m_objectType |= TYPEMASK_DYNAMICOBJECT;
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m_objectTypeId = TYPEID_DYNAMICOBJECT;
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m_updateFlag = (UPDATEFLAG_HIGHGUID | UPDATEFLAG_HAS_POSITION | UPDATEFLAG_POSITION);
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m_updateFlag = (UPDATEFLAG_HAS_POSITION | UPDATEFLAG_POSITION);
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m_valuesCount = DYNAMICOBJECT_END;
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}
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