*Fix build in Linux.
--HG-- branch : trunk
This commit is contained in:
@@ -48,8 +48,8 @@ namespace Trinity
|
|||||||
|
|
||||||
PlayerRelocationNotifier(Player &player) : i_player(player),i_clientGUIDs(player.m_clientGUIDs) {}
|
PlayerRelocationNotifier(Player &player) : i_player(player),i_clientGUIDs(player.m_clientGUIDs) {}
|
||||||
|
|
||||||
#ifdef WIN32
|
|
||||||
template<class T> inline void Visit(GridRefManager<T> &);
|
template<class T> inline void Visit(GridRefManager<T> &);
|
||||||
|
#ifdef WIN32
|
||||||
template<> inline void Visit(PlayerMapType &);
|
template<> inline void Visit(PlayerMapType &);
|
||||||
template<> inline void Visit(CreatureMapType &);
|
template<> inline void Visit(CreatureMapType &);
|
||||||
#endif
|
#endif
|
||||||
@@ -956,7 +956,6 @@ namespace Trinity
|
|||||||
};
|
};
|
||||||
|
|
||||||
#ifndef WIN32
|
#ifndef WIN32
|
||||||
template<class T> inline void PlayerRelocationNotifier::Visit(GridRefManager<T> &);
|
|
||||||
template<> inline void PlayerRelocationNotifier::Visit<Creature>(CreatureMapType &);
|
template<> inline void PlayerRelocationNotifier::Visit<Creature>(CreatureMapType &);
|
||||||
template<> inline void PlayerRelocationNotifier::Visit<Player>(PlayerMapType &);
|
template<> inline void PlayerRelocationNotifier::Visit<Player>(PlayerMapType &);
|
||||||
template<> inline void CreatureRelocationNotifier::Visit<Player>(PlayerMapType &);
|
template<> inline void CreatureRelocationNotifier::Visit<Player>(PlayerMapType &);
|
||||||
|
|||||||
Reference in New Issue
Block a user