* Converted hunter spell scripts to the new format (mostly for example purposes for the rest of the team).
--HG-- branch : trunk
This commit is contained in:
@@ -34,8 +34,17 @@ enum HunterSpells
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HUNTER_PET_SPELL_CARRION_FEEDER_TRIGGERED = 54045,
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};
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class spell_hun_last_stand_pet_SpellScript : public SpellScript
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class spell_hun_last_stand_pet : public SpellHandlerScript
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{
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public:
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spell_hun_last_stand_pet()
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: SpellHandlerScript("spell_hun_last_stand_pet")
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{
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}
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class spell_hun_last_stand_pet_SpellScript : public SpellScript
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{
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bool Validate(SpellEntry const * spellEntry)
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{
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if (!sSpellStore.LookupEntry(HUNTER_PET_SPELL_LAST_STAND_TRIGGERED))
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@@ -55,15 +64,25 @@ class spell_hun_last_stand_pet_SpellScript : public SpellScript
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// add dummy effect spell handler to pet's Last Stand
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EffectHandlers += EffectHandlerFn(spell_hun_last_stand_pet_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_hun_last_stand_pet_SpellScript();
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}
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};
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SpellScript * GetSpellScript_spell_hun_last_stand_pet()
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class spell_hun_masters_call : public SpellHandlerScript
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{
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return new spell_hun_last_stand_pet_SpellScript();
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}
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public:
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class spell_hun_masters_call_SpellScript : public SpellScript
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{
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spell_hun_masters_call()
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: SpellHandlerScript("spell_hun_masters_call")
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{
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}
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class spell_hun_masters_call_SpellScript : public SpellScript
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{
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void HandleDummy(SpellEffIndex effIndex)
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{
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Unit *caster = GetCaster();
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@@ -82,15 +101,25 @@ class spell_hun_masters_call_SpellScript : public SpellScript
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// add dummy effect spell handler to Master's Call
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EffectHandlers += EffectHandlerFn(spell_hun_masters_call_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_hun_masters_call_SpellScript();
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}
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};
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SpellScript * GetSpellScript_spell_hun_masters_call()
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class spell_hun_readiness : public SpellHandlerScript
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{
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return new spell_hun_masters_call_SpellScript();
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}
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public:
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class spell_hun_readiness_SpellScript : public SpellScript
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{
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spell_hun_readiness()
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: SpellHandlerScript("spell_hun_readiness")
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{
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}
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class spell_hun_readiness_SpellScript : public SpellScript
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{
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void HandleDummy(SpellEffIndex effIndex)
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{
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Unit *caster = GetCaster();
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@@ -118,15 +147,25 @@ class spell_hun_readiness_SpellScript : public SpellScript
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// add dummy effect spell handler to Readiness
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EffectHandlers += EffectHandlerFn(spell_hun_readiness_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_hun_readiness_SpellScript();
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}
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};
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SpellScript * GetSpellScript_spell_hun_readiness()
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class spell_hun_pet_heart_of_the_phoenix : public SpellHandlerScript
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{
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return new spell_hun_readiness_SpellScript();
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}
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public:
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class spell_hun_pet_heart_of_the_phoenix : public SpellScript
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{
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spell_hun_pet_heart_of_the_phoenix()
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: SpellHandlerScript("spell_hun_pet_heart_of_the_phoenix")
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{
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}
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class spell_hun_pet_heart_of_the_phoenix_SpellScript : public SpellScript
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{
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bool Validate(SpellEntry const * spellEntry)
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{
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if (!sSpellStore.LookupEntry(HUNTER_PET_HEART_OF_THE_PHOENIX_TRIGGERED))
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@@ -148,7 +187,7 @@ class spell_hun_pet_heart_of_the_phoenix : public SpellScript
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void Register()
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{
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// add dummy effect spell handler to pet's Last Stand
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EffectHandlers += EffectHandlerFn(spell_hun_pet_heart_of_the_phoenix::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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EffectHandlers += EffectHandlerFn(spell_hun_pet_heart_of_the_phoenix_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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}
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bool Load()
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@@ -157,15 +196,25 @@ class spell_hun_pet_heart_of_the_phoenix : public SpellScript
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return false;
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return true;
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_hun_pet_heart_of_the_phoenix_SpellScript();
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}
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};
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SpellScript * GetSpellScript_spell_hun_pet_heart_of_the_phoenix()
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class spell_hun_pet_carrion_feeder : public SpellHandlerScript
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{
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return new spell_hun_pet_heart_of_the_phoenix();
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}
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public:
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class spell_hun_pet_carrion_feeder : public SpellScript
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{
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spell_hun_pet_carrion_feeder()
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: SpellHandlerScript("spell_hun_pet_carrion_feeder")
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{
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}
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class spell_hun_pet_carrion_feeder_SpellScript : public SpellScript
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{
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bool Validate(SpellEntry const * spellEntry)
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{
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if (!sSpellStore.LookupEntry(HUNTER_PET_SPELL_CARRION_FEEDER_TRIGGERED))
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@@ -184,7 +233,7 @@ class spell_hun_pet_carrion_feeder : public SpellScript
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void Register()
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{
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// add dummy effect spell handler to pet's Last Stand
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EffectHandlers += EffectHandlerFn(spell_hun_pet_carrion_feeder::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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EffectHandlers += EffectHandlerFn(spell_hun_pet_carrion_feeder_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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bool Load()
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@@ -193,39 +242,19 @@ class spell_hun_pet_carrion_feeder : public SpellScript
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return false;
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return true;
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}
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};
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};
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SpellScript * GetSpellScript_spell_hun_pet_carrion_feeder()
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{
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return new spell_hun_pet_carrion_feeder();
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}
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SpellScript* GetSpellScript() const
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{
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return new spell_hun_pet_carrion_feeder_SpellScript();
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}
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};
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void AddSC_hunter_spell_scripts()
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{
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Script *newscript;
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newscript = new Script;
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newscript->Name = "spell_hun_last_stand_pet";
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newscript->GetSpellScript = &GetSpellScript_spell_hun_last_stand_pet;
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newscript->RegisterSelf();
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newscript = new Script;
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newscript->Name = "spell_hun_masters_call";
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newscript->GetSpellScript = &GetSpellScript_spell_hun_masters_call;
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newscript->RegisterSelf();
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newscript = new Script;
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newscript->Name = "spell_hun_readiness";
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newscript->GetSpellScript = &GetSpellScript_spell_hun_readiness;
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newscript->RegisterSelf();
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newscript = new Script;
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newscript->Name = "spell_hun_pet_heart_of_the_phoenix";
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newscript->GetSpellScript = &GetSpellScript_spell_hun_pet_heart_of_the_phoenix;
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newscript->RegisterSelf();
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newscript = new Script;
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newscript->Name = "spell_hun_pet_carrion_feeder";
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newscript->GetSpellScript = &GetSpellScript_spell_hun_pet_carrion_feeder;
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newscript->RegisterSelf();
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new spell_hun_last_stand_pet();
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new spell_hun_masters_call();
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new spell_hun_readiness();
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new spell_hun_pet_heart_of_the_phoenix();
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new spell_hun_pet_carrion_feeder();
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}
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@@ -102,7 +102,8 @@ class spell_mage_polymorph_cast_visual_SpellScript : public SpellScript
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}
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};
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const uint32 spell_mage_polymorph_cast_visual_SpellScript::spell_list[6] = {
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const uint32 spell_mage_polymorph_cast_visual_SpellScript::spell_list[6] =
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{
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SPELL_MAGE_SQUIRREL_FORM,
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SPELL_MAGE_GIRAFFE_FORM,
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SPELL_MAGE_SERPENT_FORM,
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