[8235] Fixed typos in ACTION_T_SET_INVINCEABILITY_HP_LEVEL. Author: VladimirMangos
Thanks to Zor for pointing. --HG-- branch : trunk
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@@ -113,7 +113,7 @@ enum EventAI_ActionType
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ACTION_T_FORCE_DESPAWN = 41, // No Params
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ACTION_T_END = 105,
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ACTION_T_SET_INVINCEABILITY_HP_LEVEL= 42, // MinHpValue, format(0-flat,1-percent from max health)
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ACTION_T_SET_INVINCIBILITY_HP_LEVEL = 42, // MinHpValue, format(0-flat,1-percent from max health)
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};
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enum Target
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@@ -380,11 +380,12 @@ struct CreatureEventAI_Action
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{
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uint32 sheath;
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} set_sheath;
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// ACTION_T_SET_INVINCIBILITY_HP_LEVEL = 42
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struct
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{
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uint32 hp_level;
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uint32 is_percent;
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} invinceability_hp_level;
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} invincibility_hp_level;
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// RAW
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struct
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{
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