*Make maim be breakable by damage

*Fix a typo causing freeze

--HG--
branch : trunk
This commit is contained in:
QAston
2009-04-11 00:27:30 +02:00
parent 05dcc56288
commit 7f5a9de703
2 changed files with 10 additions and 4 deletions
+2 -2
View File
@@ -3813,7 +3813,7 @@ bool Unit::AddAura(Aura *Aur)
}
if((Aur->GetSpellProto()->Attributes & SPELL_ATTR_BREAKABLE_BY_DAMAGE
&& !Aur->IsAuraType(SPELL_AURA_MOD_POSSESS)) //only dummy aura is breakable
|| (Aur->GetSpellProto()->Mechanic==MECHANIC_KNOCKOUT && Aur->IsAuraType(SPELL_AURA_MOD_STUN)))
|| ((GetAllSpellMechanicMask(Aur->GetSpellProto()) & 1<<MECHANIC_KNOCKOUT) && Aur->IsAuraType(SPELL_AURA_MOD_STUN)))
{
m_ccAuras.push_back(Aur);
}
@@ -4126,7 +4126,7 @@ void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode)
if((Aur->GetSpellProto()->Attributes & SPELL_ATTR_BREAKABLE_BY_DAMAGE
&& !Aur->IsAuraType(SPELL_AURA_MOD_POSSESS)) //only dummy aura is breakable
|| (Aur->GetSpellProto()->Mechanic==MECHANIC_KNOCKOUT && Aur->IsAuraType(SPELL_AURA_MOD_STUN)))
|| ((GetAllSpellMechanicMask(Aur->GetSpellProto()) & 1<<MECHANIC_KNOCKOUT) && Aur->IsAuraType(SPELL_AURA_MOD_STUN)))
{
m_ccAuras.remove(Aur);
}