Revert "Core/Battlegrounds: Remove player on leave from battleground player map only after battleground-specific code"

Some battlegrounds (arenas) need access to the updated player map in RemovePlayer(), pass team as parameter instead
This commit is contained in:
Shocker
2011-06-18 14:08:51 +03:00
parent 06690cb4b8
commit 7f0af21fcd
28 changed files with 39 additions and 40 deletions
@@ -475,7 +475,7 @@ void BattlegroundAV::EndBattleground(uint32 winner)
Battleground::EndBattleground(winner);
}
void BattlegroundAV::RemovePlayer(Player* plr, uint64 /*guid*/)
void BattlegroundAV::RemovePlayer(Player* plr, uint64 /*guid*/, uint32 /*team*/)
{
if (!plr)
{