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This commit is contained in:
joschiwald
2012-06-03 02:35:00 +02:00
parent 1bfd6605af
commit 7e454b26ac
15 changed files with 882 additions and 544 deletions
@@ -15,13 +15,20 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptPCH.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellAuraEffects.h"
#include "SpellScript.h"
#include "hyjal.h"
#include "hyjal_trash.h"
#define SPELL_CLEAVE 31436
#define SPELL_WARSTOMP 31480
#define SPELL_MARK 31447
enum Spells
{
SPELL_CLEAVE = 31436,
SPELL_WARSTOMP = 31480,
SPELL_MARK = 31447,
SPELL_MARK_DAMAGE = 31463
};
#define SOUND_ONDEATH 11018
@@ -162,22 +169,10 @@ public:
WarStompTimer = 60000;
} else WarStompTimer -= diff;
if (me->HasAura(SPELL_MARK))
me->RemoveAurasDueToSpell(SPELL_MARK);
if (MarkTimer <= diff)
{
//cast dummy, useful for bos addons
me->CastCustomSpell(me, SPELL_MARK, NULL, NULL, NULL, false, NULL, NULL, me->GetGUID());
DoCastAOE(SPELL_MARK);
std::list<HostileReference*> t_list = me->getThreatManager().getThreatList();
for (std::list<HostileReference*>::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr)
{
Unit* target = Unit::GetUnit(*me, (*itr)->getUnitGuid());
if (target && target->GetTypeId() == TYPEID_PLAYER && target->getPowerType() == POWER_MANA)
{
target->CastSpell(target, SPELL_MARK, true);//only cast on mana users
}
}
MarkTimerBase -= 5000;
if (MarkTimerBase < 5500)
MarkTimerBase = 5500;
@@ -201,7 +196,80 @@ public:
};
class MarkTargetFilter
{
public:
bool operator()(Unit* target) const
{
if (target->getPowerType() != POWER_MANA)
return true;
return false;
}
};
class spell_mark_of_kazrogal : public SpellScriptLoader
{
public:
spell_mark_of_kazrogal() : SpellScriptLoader("spell_mark_of_kazrogal") { }
class spell_mark_of_kazrogal_SpellScript : public SpellScript
{
PrepareSpellScript(spell_mark_of_kazrogal_SpellScript);
void FilterTargets(std::list<Unit*>& unitList)
{
unitList.remove_if(MarkTargetFilter());
}
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_mark_of_kazrogal_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
}
};
class spell_mark_of_kazrogal_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mark_of_kazrogal_AuraScript);
bool Validate(SpellInfo const* /*spell*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_MARK_DAMAGE))
return false;
return true;
}
void OnPeriodic(AuraEffect const* aurEff)
{
Unit* target = GetTarget();
if (target->GetPower(POWER_MANA) == 0)
{
target->CastSpell(target, SPELL_MARK_DAMAGE, true, NULL, aurEff);
// Remove aura
SetDuration(0);
}
}
void Register()
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_mark_of_kazrogal_AuraScript::OnPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_MANA_LEECH);
}
};
SpellScript* GetSpellScript() const
{
return new spell_mark_of_kazrogal_SpellScript();
}
AuraScript* GetAuraScript() const
{
return new spell_mark_of_kazrogal_AuraScript();
}
};
void AddSC_boss_kazrogal()
{
new boss_kazrogal();
new spell_mark_of_kazrogal();
}
@@ -23,7 +23,9 @@ SDComment:
SDCategory:
Script Data End */
#include "ScriptPCH.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "halls_of_stone.h"
enum Spells
@@ -162,12 +164,7 @@ public:
//this part should be in the core
if (pSpell->Id == SPELL_SHATTER || pSpell->Id == H_SPELL_SHATTER)
{
//this spell must have custom handling in the core, dealing damage based on distance
target->CastSpell(target, DUNGEON_MODE(SPELL_SHATTER_EFFECT, H_SPELL_SHATTER_EFFECT), true);
if (target->HasAura(SPELL_STONED))
target->RemoveAurasDueToSpell(SPELL_STONED);
// todo: we need eventmap to kill this stuff
//clear this, if we are still performing
if (bIsSlam)
{
@@ -186,7 +183,74 @@ public:
};
class spell_krystallus_shatter : public SpellScriptLoader
{
public:
spell_krystallus_shatter() : SpellScriptLoader("spell_krystallus_shatter") { }
class spell_krystallus_shatter_SpellScript : public SpellScript
{
PrepareSpellScript(spell_krystallus_shatter_SpellScript);
void HandleScript(SpellEffIndex /*effIndex*/)
{
if (Unit* target = GetHitUnit())
{
target->RemoveAurasDueToSpell(SPELL_STONED);
target->CastSpell((Unit*)NULL, SPELL_SHATTER_EFFECT, true);
}
}
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_krystallus_shatter_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const
{
return new spell_krystallus_shatter_SpellScript();
}
};
class spell_krystallus_shatter_effect : public SpellScriptLoader
{
public:
spell_krystallus_shatter_effect() : SpellScriptLoader("spell_krystallus_shatter_effect") { }
class spell_krystallus_shatter_effect_SpellScript : public SpellScript
{
PrepareSpellScript(spell_krystallus_shatter_effect_SpellScript);
void CalculateDamage()
{
if (!GetHitUnit())
return;
float radius = GetSpellInfo()->Effects[EFFECT_0].CalcRadius(GetCaster());
if (!radius)
return;
float distance = GetCaster()->GetDistance2d(GetHitUnit());
if (distance > 1.0f)
SetHitDamage(int32(GetHitDamage() * ((radius - distance) / radius)));
}
void Register()
{
OnHit += SpellHitFn(spell_krystallus_shatter_effect_SpellScript::CalculateDamage);
}
};
SpellScript* GetSpellScript() const
{
return new spell_krystallus_shatter_effect_SpellScript();
}
};
void AddSC_boss_krystallus()
{
new boss_krystallus();
new spell_krystallus_shatter();
new spell_krystallus_shatter_effect();
}
@@ -19,11 +19,13 @@
/* ScriptData
SDName: Boss_Gruul
SD%Complete: 60
SDComment: Ground Slam need further development (knock back effect and shatter effect must be added to the core)
SDComment: Ground Slam need further development (knock back effect must be added to the core)
SDCategory: Gruul's Lair
EndScriptData */
#include "ScriptPCH.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "gruuls_lair.h"
enum eEnums
@@ -144,12 +146,7 @@ public:
//this part should be in the core
if (pSpell->Id == SPELL_SHATTER)
{
//this spell must have custom handling in the core, dealing damage based on distance
target->CastSpell(target, SPELL_SHATTER_EFFECT, true);
if (target->HasAura(SPELL_STONED))
target->RemoveAurasDueToSpell(SPELL_STONED);
// todo: use eventmap to kill this stuff
//clear this, if we are still performing
if (m_bPerformingGroundSlam)
{
@@ -258,7 +255,83 @@ public:
};
class spell_gruul_shatter : public SpellScriptLoader
{
public:
spell_gruul_shatter() : SpellScriptLoader("spell_gruul_shatter") { }
class spell_gruul_shatter_SpellScript : public SpellScript
{
PrepareSpellScript(spell_gruul_shatter_SpellScript);
bool Validate(SpellInfo const* /*spell*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_STONED))
return false;
if (!sSpellMgr->GetSpellInfo(SPELL_SHATTER_EFFECT))
return false;
return true;
}
void HandleScript(SpellEffIndex /*effIndex*/)
{
if (Unit* target = GetHitUnit())
{
target->RemoveAurasDueToSpell(SPELL_STONED);
target->CastSpell((Unit*)NULL, SPELL_SHATTER_EFFECT, true);
}
}
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_gruul_shatter_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const
{
return new spell_gruul_shatter_SpellScript();
}
};
class spell_gruul_shatter_effect : public SpellScriptLoader
{
public:
spell_gruul_shatter_effect() : SpellScriptLoader("spell_gruul_shatter_effect") { }
class spell_gruul_shatter_effect_SpellScript : public SpellScript
{
PrepareSpellScript(spell_gruul_shatter_effect_SpellScript);
void CalculateDamage()
{
if (!GetHitUnit())
return;
float radius = GetSpellInfo()->Effects[EFFECT_0].CalcRadius(GetCaster());
if (!radius)
return;
float distance = GetCaster()->GetDistance2d(GetHitUnit());
if (distance > 1.0f)
SetHitDamage(int32(GetHitDamage() * ((radius - distance) / radius)));
}
void Register()
{
OnHit += SpellHitFn(spell_gruul_shatter_effect_SpellScript::CalculateDamage);
}
};
SpellScript* GetSpellScript() const
{
return new spell_gruul_shatter_effect_SpellScript();
}
};
void AddSC_boss_gruul()
{
new boss_gruul();
new spell_gruul_shatter();
new spell_gruul_shatter_effect();
}
@@ -16,7 +16,10 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptPCH.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellAuraEffects.h"
#include "SpellScript.h"
enum Texts
{
@@ -36,6 +39,7 @@ enum Spells
SPELL_THUNDERCLAP = 36706,
SPELL_VOID_BOLT = 39329,
SPELL_MARK_OF_KAZZAK = 32960,
SPELL_MARK_OF_KAZZAK_DAMAGE = 32961,
SPELL_ENRAGE = 32964,
SPELL_CAPTURE_SOUL = 32966,
SPELL_TWISTED_REFLECTION = 21063,
@@ -171,7 +175,55 @@ class boss_doomlord_kazzak : public CreatureScript
}
};
class spell_mark_of_kazzak : public SpellScriptLoader
{
public:
spell_mark_of_kazzak() : SpellScriptLoader("spell_mark_of_kazzak") { }
class spell_mark_of_kazzak_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mark_of_kazzak_AuraScript);
bool Validate(SpellInfo const* /*spell*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_MARK_OF_KAZZAK_DAMAGE))
return false;
return true;
}
void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
{
if (Unit* owner = GetUnitOwner())
amount = CalculatePctU(owner->GetPower(POWER_MANA), 5);
}
void OnPeriodic(AuraEffect const* aurEff)
{
Unit* target = GetTarget();
if (target->GetPower(POWER_MANA) == 0)
{
target->CastSpell(target, SPELL_MARK_OF_KAZZAK_DAMAGE, true, NULL, aurEff);
// Remove aura
SetDuration(0);
}
}
void Register()
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_mark_of_kazzak_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_MANA_LEECH);
OnEffectPeriodic += AuraEffectPeriodicFn(spell_mark_of_kazzak_AuraScript::OnPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_MANA_LEECH);
}
};
AuraScript* GetAuraScript() const
{
return new spell_mark_of_kazzak_AuraScript();
}
};
void AddSC_boss_doomlordkazzak()
{
new boss_doomlord_kazzak();
new spell_mark_of_kazzak();
}
-11
View File
@@ -730,17 +730,6 @@ class spell_dk_death_coil : public SpellScriptLoader
return true;
}
SpellCastResult CheckCast()
{
Unit* caster = GetCaster();
if (Unit* target = GetExplTargetUnit())
{
if (target->IsFriendlyTo(caster) && target->GetCreatureType() != CREATURE_TYPE_UNDEAD)
return SPELL_FAILED_BAD_TARGETS;
}
return SPELL_CAST_OK;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
int32 damage = GetEffectValue();
+166 -1
View File
@@ -30,7 +30,9 @@ enum DruidSpells
DRUID_INCREASED_MOONFIRE_DURATION = 38414,
DRUID_NATURES_SPLENDOR = 57865,
DRUID_LIFEBLOOM_FINAL_HEAL = 33778,
DRUID_LIFEBLOOM_ENERGIZE = 64372
DRUID_LIFEBLOOM_ENERGIZE = 64372,
DRUID_SURVIVAL_INSTINCTS = 50322,
DRUID_SAVAGE_ROAR = 62071
};
// 54846 Glyph of Starfire
@@ -481,6 +483,166 @@ class spell_dru_lifebloom : public SpellScriptLoader
}
};
class spell_dru_predatory_strikes : public SpellScriptLoader
{
public:
spell_dru_predatory_strikes() : SpellScriptLoader("spell_dru_predatory_strikes") { }
class spell_dru_predatory_strikes_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_predatory_strikes_AuraScript);
void UpdateAmount(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (Player* target = GetTarget()->ToPlayer())
target->UpdateAttackPowerAndDamage();
}
void Register()
{
AfterEffectApply += AuraEffectApplyFn(spell_dru_predatory_strikes_AuraScript::UpdateAmount, EFFECT_ALL, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
AfterEffectRemove += AuraEffectRemoveFn(spell_dru_predatory_strikes_AuraScript::UpdateAmount, EFFECT_ALL, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
}
};
AuraScript* GetAuraScript() const
{
return new spell_dru_predatory_strikes_AuraScript();
}
};
class spell_dru_savage_roar : public SpellScriptLoader
{
public:
spell_dru_savage_roar() : SpellScriptLoader("spell_dru_savage_roar") { }
class spell_dru_savage_roar_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_savage_roar_SpellScript);
SpellCastResult CheckCast()
{
Unit* caster = GetCaster();
if (caster->GetShapeshiftForm() != FORM_CAT)
return SPELL_FAILED_ONLY_SHAPESHIFT;
return SPELL_CAST_OK;
}
void Register()
{
OnCheckCast += SpellCheckCastFn(spell_dru_savage_roar_SpellScript::CheckCast);
}
};
class spell_dru_savage_roar_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_savage_roar_AuraScript);
bool Validate(SpellInfo const* /*spell*/)
{
if (!sSpellMgr->GetSpellInfo(DRUID_SAVAGE_ROAR))
return false;
return true;
}
void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
int32 bp0 = aurEff->GetAmount(); // todo: check if needed
target->CastCustomSpell(target, DRUID_SAVAGE_ROAR, &bp0, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
}
void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(DRUID_SAVAGE_ROAR);
}
void Register()
{
// todo: check AuraEffectHandleModes
AfterEffectApply += AuraEffectApplyFn(spell_dru_savage_roar_AuraScript::AfterApply, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
AfterEffectRemove += AuraEffectRemoveFn(spell_dru_savage_roar_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
}
};
SpellScript* GetSpellScript() const
{
return new spell_dru_savage_roar_SpellScript();
}
AuraScript* GetAuraScript() const
{
return new spell_dru_savage_roar_AuraScript();
}
};
class spell_dru_survival_instincts : public SpellScriptLoader
{
public:
spell_dru_survival_instincts() : SpellScriptLoader("spell_dru_survival_instincts") { }
class spell_dru_survival_instincts_SpellScript : public SpellScript
{
PrepareSpellScript(spell_dru_survival_instincts_SpellScript);
SpellCastResult CheckCast()
{
Unit* caster = GetCaster();
if (!caster->IsInFeralForm())
return SPELL_FAILED_ONLY_SHAPESHIFT;
return SPELL_CAST_OK;
}
void Register()
{
OnCheckCast += SpellCheckCastFn(spell_dru_survival_instincts_SpellScript::CheckCast);
}
};
class spell_dru_survival_instincts_AuraScript : public AuraScript
{
PrepareAuraScript(spell_dru_survival_instincts_AuraScript);
bool Validate(SpellInfo const* /*spell*/)
{
if (!sSpellMgr->GetSpellInfo(DRUID_SURVIVAL_INSTINCTS))
return false;
return true;
}
void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
int32 bp0 = target->CountPctFromMaxHealth(aurEff->GetAmount());
target->CastCustomSpell(target, DRUID_SURVIVAL_INSTINCTS, &bp0, NULL, NULL, true);
}
void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(DRUID_SURVIVAL_INSTINCTS);
}
void Register()
{
// todo: check AuraEffectHandleModes
AfterEffectApply += AuraEffectApplyFn(spell_dru_survival_instincts_AuraScript::AfterApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
AfterEffectRemove += AuraEffectRemoveFn(spell_dru_survival_instincts_AuraScript::AfterRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
}
};
SpellScript* GetSpellScript() const
{
return new spell_dru_survival_instincts_SpellScript();
}
AuraScript* GetAuraScript() const
{
return new spell_dru_survival_instincts_AuraScript();
}
};
void AddSC_druid_spell_scripts()
{
new spell_dru_glyph_of_starfire();
@@ -492,4 +654,7 @@ void AddSC_druid_spell_scripts()
new spell_dru_swift_flight_passive();
new spell_dru_starfall_dummy();
new spell_dru_lifebloom();
new spell_dru_predatory_strikes();
new spell_dru_savage_roar();
new spell_dru_survival_instincts();
}
+242
View File
@@ -2802,6 +2802,238 @@ class spell_gen_lifebloom : public SpellScriptLoader
uint32 _spellId;
};
enum SummonElemental
{
SPELL_SUMMON_FIRE_ELEMENTAL = 8985,
SPELL_SUMMON_EARTH_ELEMENTAL = 19704
};
class spell_gen_summon_elemental : public SpellScriptLoader
{
public:
spell_gen_summon_elemental(const char* name, uint32 spellId) : SpellScriptLoader(name), _spellId(spellId) { }
class spell_gen_summon_elemental_AuraScript : public AuraScript
{
PrepareAuraScript(spell_gen_summon_elemental_AuraScript);
public:
spell_gen_summon_elemental_AuraScript(uint32 spellId) : AuraScript(), _spellId(spellId) { }
bool Validate(SpellInfo const* /*spell*/)
{
if (!sSpellMgr->GetSpellInfo(_spellId))
return false;
return true;
}
void AfterApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (GetCaster())
if (Unit* owner = GetCaster()->GetOwner())
if (owner->GetTypeId() == TYPEID_PLAYER) // todo: this check is maybe wrong
owner->CastSpell(owner, _spellId, true);
}
void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (GetCaster())
if (Unit* owner = GetCaster()->GetOwner())
if (owner->GetTypeId() == TYPEID_PLAYER) // todo: this check is maybe wrong
owner->ToPlayer()->RemovePet(NULL, PET_SAVE_NOT_IN_SLOT, true);
}
void Register()
{
AfterEffectApply += AuraEffectApplyFn(spell_gen_summon_elemental_AuraScript::AfterApply, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
AfterEffectRemove += AuraEffectRemoveFn(spell_gen_summon_elemental_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
private:
uint32 _spellId;
};
AuraScript* GetAuraScript() const
{
return new spell_gen_summon_elemental_AuraScript(_spellId);
}
private:
uint32 _spellId;
};
enum Mounts
{
// Magic Broom
SPELL_MAGIC_BROOM_60 = 42680,
SPELL_MAGIC_BROOM_100 = 42683,
SPELL_MAGIC_BROOM_150 = 42667,
SPELL_MAGIC_BROOM_280 = 42668,
// Headless Horseman's Mount
SPELL_HEADLESS_HORSEMAN_MOUNT_60 = 51621,
SPELL_HEADLESS_HORSEMAN_MOUNT_100 = 48024,
SPELL_HEADLESS_HORSEMAN_MOUNT_150 = 51617,
SPELL_HEADLESS_HORSEMAN_MOUNT_280 = 48023,
// Winged Steed of the Ebon Blade
SPELL_WINGED_STEED_150 = 54726,
SPELL_WINGED_STEED_280 = 54727,
// Big Love Rocket
SPELL_BIG_LOVE_ROCKET_0 = 71343,
SPELL_BIG_LOVE_ROCKET_60 = 71344,
SPELL_BIG_LOVE_ROCKET_100 = 71345,
SPELL_BIG_LOVE_ROCKET_150 = 71346,
SPELL_BIG_LOVE_ROCKET_310 = 71347,
// Invincible
SPELL_INVINCIBLE_60 = 72281,
SPELL_INVINCIBLE_100 = 72282,
SPELL_INVINCIBLE_150 = 72283,
SPELL_INVINCIBLE_310 = 72284,
// Blazing Hippogryph
SPELL_BLAZING_HIPPOGRYPH_150 = 74854,
SPELL_BLAZING_HIPPOGRYPH_280 = 74855,
// Celestial Steed
SPELL_CELESTIAL_STEED_60 = 75619,
SPELL_CELESTIAL_STEED_100 = 75620,
SPELL_CELESTIAL_STEED_150 = 75617,
SPELL_CELESTIAL_STEED_280 = 75618,
SPELL_CELESTIAL_STEED_310 = 76153,
// X-53 Touring Rocket
SPELL_X53_TOURING_ROCKET_150 = 75957,
SPELL_X53_TOURING_ROCKET_280 = 75972,
SPELL_X53_TOURING_ROCKET_310 = 76154,
};
class spell_gen_mount : public SpellScriptLoader
{
public:
spell_gen_mount(const char* name, uint32 mount0 = 0, uint32 mount60 = 0, uint32 mount100 = 0, uint32 mount150 = 0, uint32 mount280 = 0, uint32 mount310 = 0) : SpellScriptLoader(name),
_mount0(mount0), _mount60(mount60), _mount100(mount100), _mount150(mount150), _mount280(mount280), _mount310(mount310) { }
class spell_gen_mount_SpellScript : public SpellScript
{
PrepareSpellScript(spell_gen_mount_SpellScript);
public:
spell_gen_mount_SpellScript(uint32 mount0, uint32 mount60, uint32 mount100, uint32 mount150, uint32 mount280, uint32 mount310) : SpellScript(),
_mount0(mount0), _mount60(mount60), _mount100(mount100), _mount150(mount150), _mount280(mount280), _mount310(mount310) { }
bool Validate(SpellInfo const* /*spell*/)
{
if (_mount0 && !sSpellMgr->GetSpellInfo(_mount0))
return false;
if (_mount60 && !sSpellMgr->GetSpellInfo(_mount60))
return false;
if (_mount100 && !sSpellMgr->GetSpellInfo(_mount100))
return false;
if (_mount150 && !sSpellMgr->GetSpellInfo(_mount150))
return false;
if (_mount280 && !sSpellMgr->GetSpellInfo(_mount280))
return false;
if (_mount310 && !sSpellMgr->GetSpellInfo(_mount310))
return false;
return true;
}
void HandleMount(SpellEffIndex effIndex)
{
PreventHitDefaultEffect(effIndex);
if (Player* target = GetHitPlayer())
{
// Prevent stacking of mounts and client crashes upon dismounting
target->RemoveAurasByType(SPELL_AURA_MOUNTED, 0, GetHitAura());
// Triggered spell id dependent on riding skill and zone
bool canFly = false;
uint32 vmap = GetVirtualMapForMapAndZone(target->GetMapId(), target->GetZoneId());
if (vmap == 530 || (vmap == 571 && target->HasSpell(54197)))
canFly = true;
float x, y, z;
target->GetPosition(x, y, z);
uint32 areaFlag = target->GetBaseMap()->GetAreaFlag(x, y, z);
AreaTableEntry const* area = sAreaStore.LookupEntry(areaFlag);
if (!area || (canFly && (area->flags & AREA_FLAG_NO_FLY_ZONE)))
canFly = false;
uint32 mount = 0;
switch (target->GetBaseSkillValue(SKILL_RIDING))
{
case 0:
mount = _mount0;
break;
case 75:
mount = _mount60;
break;
case 150:
mount = _mount100;
break;
case 225:
if (canFly)
mount = _mount150;
else
mount = _mount100;
break;
case 300:
if (canFly)
{
if (_mount310 && target->Has310Flyer(false))
mount = _mount310;
else
mount = _mount280;
}
else
mount = _mount100;
break;
default:
break;
}
if (mount)
{
// Prevent stacking of mounts and client crashes upon dismounting
//target->RemoveAurasByType(SPELL_AURA_MOUNTED, 0, GetHitAura());
target->CastSpell(target, mount, true);
}
}
}
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_gen_mount_SpellScript::HandleMount, EFFECT_2, SPELL_EFFECT_SCRIPT_EFFECT);
}
private:
uint32 _mount0;
uint32 _mount60;
uint32 _mount100;
uint32 _mount150;
uint32 _mount280;
uint32 _mount310;
};
SpellScript* GetSpellScript() const
{
return new spell_gen_mount_SpellScript(_mount0, _mount60, _mount100, _mount150, _mount280, _mount310);
}
private:
uint32 _mount0;
uint32 _mount60;
uint32 _mount100;
uint32 _mount150;
uint32 _mount280;
uint32 _mount310;
};
void AddSC_generic_spell_scripts()
{
new spell_gen_absorb0_hitlimit1();
@@ -2862,4 +3094,14 @@ void AddSC_generic_spell_scripts()
new spell_gen_lifebloom("spell_cenarion_scout_lifebloom", SPELL_CENARION_SCOUT_LIFEBLOOM_FINAL_HEAL);
new spell_gen_lifebloom("spell_twisted_visage_lifebloom", SPELL_TWISTED_VISAGE_LIFEBLOOM_FINAL_HEAL);
new spell_gen_lifebloom("spell_faction_champion_dru_lifebloom", SPELL_FACTION_CHAMPIONS_DRU_LIFEBLOOM_FINAL_HEAL);
new spell_gen_summon_elemental("spell_gen_summon_fire_elemental", SPELL_SUMMON_FIRE_ELEMENTAL);
new spell_gen_summon_elemental("spell_gen_summon_earth_elemental", SPELL_SUMMON_EARTH_ELEMENTAL);
new spell_gen_mount("spell_magic_broom", 0, SPELL_MAGIC_BROOM_60, SPELL_MAGIC_BROOM_100, SPELL_MAGIC_BROOM_150, SPELL_MAGIC_BROOM_280);
new spell_gen_mount("spell_headless_horseman_mount", 0, SPELL_HEADLESS_HORSEMAN_MOUNT_60, SPELL_HEADLESS_HORSEMAN_MOUNT_100, SPELL_HEADLESS_HORSEMAN_MOUNT_150, SPELL_HEADLESS_HORSEMAN_MOUNT_280);
new spell_gen_mount("spell_winged_steed_of_the_ebon_blade", 0, 0, 0, SPELL_WINGED_STEED_150, SPELL_WINGED_STEED_280);
new spell_gen_mount("spell_big_love_rocket", SPELL_BIG_LOVE_ROCKET_0, SPELL_BIG_LOVE_ROCKET_60, SPELL_BIG_LOVE_ROCKET_100, SPELL_BIG_LOVE_ROCKET_150, SPELL_BIG_LOVE_ROCKET_310);
new spell_gen_mount("spell_invincible", 0, SPELL_INVINCIBLE_60, SPELL_INVINCIBLE_100, SPELL_INVINCIBLE_150, SPELL_INVINCIBLE_310);
new spell_gen_mount("spell_blazing_hippogryph", 0, 0, 0, SPELL_BLAZING_HIPPOGRYPH_150, SPELL_BLAZING_HIPPOGRYPH_280);
new spell_gen_mount("spell_celestial_steed", 0, SPELL_CELESTIAL_STEED_60, SPELL_CELESTIAL_STEED_100, SPELL_CELESTIAL_STEED_150, SPELL_CELESTIAL_STEED_280, SPELL_CELESTIAL_STEED_310);
new spell_gen_mount("spell_x53_touring_rocket", 0, 0, 0, SPELL_X53_TOURING_ROCKET_150, SPELL_X53_TOURING_ROCKET_280, SPELL_X53_TOURING_ROCKET_310);
}
+54 -1
View File
@@ -629,7 +629,8 @@ class spell_hun_disengage : public SpellScriptLoader
SpellCastResult CheckCast()
{
if (GetCaster()->GetTypeId() == TYPEID_PLAYER && !GetCaster()->isInCombat())
Unit* caster = GetCaster();
if (caster->GetTypeId() == TYPEID_PLAYER && !caster->isInCombat())
return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW;
return SPELL_CAST_OK;
@@ -647,6 +648,57 @@ class spell_hun_disengage : public SpellScriptLoader
}
};
class spell_hun_tame_beast : public SpellScriptLoader
{
public:
spell_hun_tame_beast() : SpellScriptLoader("spell_hun_tame_beast") { }
class spell_hun_tame_beast_SpellScript : public SpellScript
{
PrepareSpellScript(spell_hun_tame_beast_SpellScript);
SpellCastResult CheckCast()
{
Unit* caster = GetCaster();
if (caster->GetTypeId() != TYPEID_PLAYER)
return SPELL_FAILED_DONT_REPORT;
if (!GetExplTargetUnit())
return SPELL_FAILED_BAD_IMPLICIT_TARGETS;
if (Creature* target = GetExplTargetUnit()->ToCreature())
{
if (target->getLevel() > caster->getLevel())
return SPELL_FAILED_HIGHLEVEL;
// use SMSG_PET_TAME_FAILURE?
if (!target->GetCreatureTemplate()->isTameable(caster->ToPlayer()->CanTameExoticPets()))
return SPELL_FAILED_BAD_TARGETS;
if (caster->GetPetGUID())
return SPELL_FAILED_ALREADY_HAVE_SUMMON;
if (caster->GetCharmGUID())
return SPELL_FAILED_ALREADY_HAVE_CHARM;
}
else
return SPELL_FAILED_BAD_IMPLICIT_TARGETS;
return SPELL_CAST_OK;
}
void Register()
{
OnCheckCast += SpellCheckCastFn(spell_hun_tame_beast_SpellScript::CheckCast);
}
};
SpellScript* GetSpellScript() const
{
return new spell_hun_tame_beast_SpellScript();
}
};
void AddSC_hunter_spell_scripts()
{
new spell_hun_aspect_of_the_beast();
@@ -662,4 +714,5 @@ void AddSC_hunter_spell_scripts()
new spell_hun_misdirection();
new spell_hun_misdirection_proc();
new spell_hun_disengage();
new spell_hun_tame_beast();
}
@@ -502,6 +502,44 @@ class spell_pal_lay_on_hands : public SpellScriptLoader
}
};
class spell_pal_righteous_defense : public SpellScriptLoader
{
public:
spell_pal_righteous_defense() : SpellScriptLoader("spell_pal_righteous_defense") { }
class spell_pal_righteous_defense_SpellScript : public SpellScript
{
PrepareSpellScript(spell_pal_righteous_defense_SpellScript);
SpellCastResult CheckCast()
{
Unit* caster = GetCaster();
if (caster->GetTypeId() != TYPEID_PLAYER)
return SPELL_FAILED_DONT_REPORT;
if (Unit* target = GetExplTargetUnit())
{
if (!target->IsFriendlyTo(caster) || target->getAttackers().empty())
return SPELL_FAILED_BAD_TARGETS;
}
else
return SPELL_FAILED_BAD_TARGETS;
return SPELL_CAST_OK;
}
void Register()
{
OnCheckCast += SpellCheckCastFn(spell_pal_righteous_defense_SpellScript::CheckCast);
}
};
SpellScript* GetSpellScript() const
{
return new spell_pal_righteous_defense_SpellScript();
}
};
void AddSC_paladin_spell_scripts()
{
new spell_pal_ardent_defender();
@@ -513,4 +551,5 @@ void AddSC_paladin_spell_scripts()
new spell_pal_divine_storm();
new spell_pal_divine_storm_dummy();
new spell_pal_lay_on_hands();
new spell_pal_righteous_defense();
}
@@ -43,6 +43,8 @@ enum ShamanSpells
SHAMAN_TOTEM_SPELL_EARTHBIND_TOTEM = 6474,
SHAMAN_TOTEM_SPELL_EARTHEN_POWER = 59566,
SHAMAN_BIND_SIGHT = 6277,
ICON_ID_SHAMAN_LAVA_FLOW = 3087,
SHAMAN_LAVA_FLOWS_R1 = 51480,
SHAMAN_LAVA_FLOWS_TRIGGERED_R1 = 64694,
@@ -702,6 +704,52 @@ class spell_sha_flame_shock : public SpellScriptLoader
}
};
class spell_sha_sentry_totem : public SpellScriptLoader
{
public:
spell_sha_sentry_totem() : SpellScriptLoader("spell_sha_sentry_totem") { }
class spell_sha_sentry_totem_AuraScript : public AuraScript
{
PrepareAuraScript(spell_sha_sentry_totem_AuraScript);
bool Validate(SpellInfo const* /*spellEntry*/)
{
if (!sSpellMgr->GetSpellInfo(SHAMAN_BIND_SIGHT))
return false;
return true;
}
void AfterApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (Unit* caster = GetCaster())
{
if (Creature* totem = caster->GetMap()->GetCreature(caster->m_SummonSlot[4]))
if (totem->isTotem())
caster->CastSpell(totem, SHAMAN_BIND_SIGHT, true);
}
}
void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (GetCaster)
if (Player* caster = GetCaster()->ToPlayer())
caster->StopCastingBindSight();
}
void Register()
{
AfterEffectApply += AuraEffectApplyFn(spell_sha_sentry_totem_AuraScript::AfterApply, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
AfterEffectRemove += AuraEffectRemoveFn(spell_sha_sentry_totem_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const
{
return new spell_sha_sentry_totem_AuraScript();
}
};
void AddSC_shaman_spell_scripts()
{
new spell_sha_astral_shift();
@@ -718,4 +766,5 @@ void AddSC_shaman_spell_scripts()
new spell_sha_lava_lash();
new spell_sha_chain_heal();
new spell_sha_flame_shock();
new spell_sha_sentry_totem();
}