*Remove aura type by caster in some cases. New function RemoveAuraTypeByCaster.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-03-13 17:25:46 -06:00
parent 7c33373289
commit 7dd699c076
6 changed files with 47 additions and 28 deletions
+1 -2
View File
@@ -914,10 +914,9 @@ class TRINITY_DLL_SPEC Player : public Unit
void SetViewport(uint64 guid, bool movable);
void StopCastingCharm() { Uncharm(); }
void StopBindSight();
void StopCastingBindSight();
WorldObject* GetFarsightTarget() const;
void ClearFarsight();
void StopCastingBindSight();
void SetFarsightTarget(WorldObject* target);
// Controls if vision is currently on farsight object, updated in FAR_SIGHT opcode
void SetFarsightVision(bool apply) { m_farsightVision = apply; }