From 7dd2dc91816ab8b3bc3b99a1b1c99c7ea314d5a8 Mon Sep 17 00:00:00 2001 From: Xanadu Date: Sat, 17 Jul 2010 03:50:43 +0200 Subject: [PATCH] Correctly redo file moves/renames from rev. 8481. --HG-- branch : trunk rename : src/server/game/CollisionDetection/BoundingIntervalHierarchy.cpp => src/server/collision/BoundingIntervalHierarchy.cpp rename : src/server/game/CollisionDetection/BoundingIntervalHierarchy.h => src/server/collision/BoundingIntervalHierarchy.h rename : src/server/game/CollisionDetection/CMakeLists.txt => src/server/collision/CMakeLists.txt rename : src/server/game/CollisionDetection/IVMapManager.h => src/server/collision/Management/IVMapManager.h rename : src/server/game/CollisionDetection/VMapFactory.cpp => src/server/collision/Management/VMapFactory.cpp rename : src/server/game/CollisionDetection/VMapFactory.h => src/server/collision/Management/VMapFactory.h rename : src/server/game/CollisionDetection/VMapManager2.cpp => src/server/collision/Management/VMapManager2.cpp rename : src/server/game/CollisionDetection/VMapManager2.h => src/server/collision/Management/VMapManager2.h rename : src/server/game/CollisionDetection/MapTree.cpp => src/server/collision/Maps/MapTree.cpp rename : src/server/game/CollisionDetection/MapTree.h => src/server/collision/Maps/MapTree.h rename : src/server/game/CollisionDetection/TileAssembler.cpp => src/server/collision/Maps/TileAssembler.cpp rename : src/server/game/CollisionDetection/TileAssembler.h => src/server/collision/Maps/TileAssembler.h rename : src/server/game/CollisionDetection/ModelInstance.cpp => src/server/collision/Models/ModelInstance.cpp rename : src/server/game/CollisionDetection/ModelInstance.h => src/server/collision/Models/ModelInstance.h rename : src/server/game/CollisionDetection/WorldModel.cpp => src/server/collision/Models/WorldModel.cpp rename : src/server/game/CollisionDetection/WorldModel.h => src/server/collision/Models/WorldModel.h rename : src/server/game/CollisionDetection/VMapDefinitions.h => src/server/collision/VMapDefinitions.h rename : src/server/game/CollisionDetection/VMapTools.h => src/server/collision/VMapTools.h --- .../BoundingIntervalHierarchy.cpp | 0 .../CollisionDetection => collision}/BoundingIntervalHierarchy.h | 0 src/server/{game/CollisionDetection => collision}/CMakeLists.txt | 0 .../CollisionDetection => collision/Management}/IVMapManager.h | 0 .../CollisionDetection => collision/Management}/VMapFactory.cpp | 0 .../CollisionDetection => collision/Management}/VMapFactory.h | 0 .../CollisionDetection => collision/Management}/VMapManager2.cpp | 0 .../CollisionDetection => collision/Management}/VMapManager2.h | 0 .../{game/CollisionDetection => collision/Maps}/MapTree.cpp | 0 src/server/{game/CollisionDetection => collision/Maps}/MapTree.h | 0 .../{game/CollisionDetection => collision/Maps}/TileAssembler.cpp | 0 .../{game/CollisionDetection => collision/Maps}/TileAssembler.h | 0 .../CollisionDetection => collision/Models}/ModelInstance.cpp | 0 .../{game/CollisionDetection => collision/Models}/ModelInstance.h | 0 .../{game/CollisionDetection => collision/Models}/WorldModel.cpp | 0 .../{game/CollisionDetection => collision/Models}/WorldModel.h | 0 .../{game/CollisionDetection => collision}/VMapDefinitions.h | 0 src/server/{game/CollisionDetection => collision}/VMapTools.h | 0 18 files changed, 0 insertions(+), 0 deletions(-) rename src/server/{game/CollisionDetection => collision}/BoundingIntervalHierarchy.cpp (100%) rename src/server/{game/CollisionDetection => collision}/BoundingIntervalHierarchy.h (100%) rename src/server/{game/CollisionDetection => collision}/CMakeLists.txt (100%) rename src/server/{game/CollisionDetection => collision/Management}/IVMapManager.h (100%) rename src/server/{game/CollisionDetection => collision/Management}/VMapFactory.cpp (100%) rename src/server/{game/CollisionDetection => collision/Management}/VMapFactory.h (100%) rename src/server/{game/CollisionDetection => collision/Management}/VMapManager2.cpp (100%) rename src/server/{game/CollisionDetection => collision/Management}/VMapManager2.h (100%) rename src/server/{game/CollisionDetection => collision/Maps}/MapTree.cpp (100%) rename src/server/{game/CollisionDetection => collision/Maps}/MapTree.h (100%) rename src/server/{game/CollisionDetection => collision/Maps}/TileAssembler.cpp (100%) rename src/server/{game/CollisionDetection => collision/Maps}/TileAssembler.h (100%) rename src/server/{game/CollisionDetection => collision/Models}/ModelInstance.cpp (100%) rename src/server/{game/CollisionDetection => collision/Models}/ModelInstance.h (100%) rename src/server/{game/CollisionDetection => collision/Models}/WorldModel.cpp (100%) rename src/server/{game/CollisionDetection => collision/Models}/WorldModel.h (100%) rename src/server/{game/CollisionDetection => collision}/VMapDefinitions.h (100%) rename src/server/{game/CollisionDetection => collision}/VMapTools.h (100%) diff --git a/src/server/game/CollisionDetection/BoundingIntervalHierarchy.cpp b/src/server/collision/BoundingIntervalHierarchy.cpp similarity index 100% rename from src/server/game/CollisionDetection/BoundingIntervalHierarchy.cpp rename to src/server/collision/BoundingIntervalHierarchy.cpp diff --git a/src/server/game/CollisionDetection/BoundingIntervalHierarchy.h b/src/server/collision/BoundingIntervalHierarchy.h similarity index 100% rename from src/server/game/CollisionDetection/BoundingIntervalHierarchy.h rename to src/server/collision/BoundingIntervalHierarchy.h diff --git a/src/server/game/CollisionDetection/CMakeLists.txt b/src/server/collision/CMakeLists.txt similarity index 100% rename from src/server/game/CollisionDetection/CMakeLists.txt rename to src/server/collision/CMakeLists.txt diff --git a/src/server/game/CollisionDetection/IVMapManager.h b/src/server/collision/Management/IVMapManager.h similarity index 100% rename from src/server/game/CollisionDetection/IVMapManager.h rename to src/server/collision/Management/IVMapManager.h diff --git a/src/server/game/CollisionDetection/VMapFactory.cpp b/src/server/collision/Management/VMapFactory.cpp similarity index 100% rename from src/server/game/CollisionDetection/VMapFactory.cpp rename to src/server/collision/Management/VMapFactory.cpp diff --git a/src/server/game/CollisionDetection/VMapFactory.h b/src/server/collision/Management/VMapFactory.h similarity index 100% rename from src/server/game/CollisionDetection/VMapFactory.h rename to src/server/collision/Management/VMapFactory.h diff --git a/src/server/game/CollisionDetection/VMapManager2.cpp b/src/server/collision/Management/VMapManager2.cpp similarity index 100% rename from src/server/game/CollisionDetection/VMapManager2.cpp rename to src/server/collision/Management/VMapManager2.cpp diff --git a/src/server/game/CollisionDetection/VMapManager2.h b/src/server/collision/Management/VMapManager2.h similarity index 100% rename from src/server/game/CollisionDetection/VMapManager2.h rename to src/server/collision/Management/VMapManager2.h diff --git a/src/server/game/CollisionDetection/MapTree.cpp b/src/server/collision/Maps/MapTree.cpp similarity index 100% rename from src/server/game/CollisionDetection/MapTree.cpp rename to src/server/collision/Maps/MapTree.cpp diff --git a/src/server/game/CollisionDetection/MapTree.h b/src/server/collision/Maps/MapTree.h similarity index 100% rename from src/server/game/CollisionDetection/MapTree.h rename to src/server/collision/Maps/MapTree.h diff --git a/src/server/game/CollisionDetection/TileAssembler.cpp b/src/server/collision/Maps/TileAssembler.cpp similarity index 100% rename from src/server/game/CollisionDetection/TileAssembler.cpp rename to src/server/collision/Maps/TileAssembler.cpp diff --git a/src/server/game/CollisionDetection/TileAssembler.h b/src/server/collision/Maps/TileAssembler.h similarity index 100% rename from src/server/game/CollisionDetection/TileAssembler.h rename to src/server/collision/Maps/TileAssembler.h diff --git a/src/server/game/CollisionDetection/ModelInstance.cpp b/src/server/collision/Models/ModelInstance.cpp similarity index 100% rename from src/server/game/CollisionDetection/ModelInstance.cpp rename to src/server/collision/Models/ModelInstance.cpp diff --git a/src/server/game/CollisionDetection/ModelInstance.h b/src/server/collision/Models/ModelInstance.h similarity index 100% rename from src/server/game/CollisionDetection/ModelInstance.h rename to src/server/collision/Models/ModelInstance.h diff --git a/src/server/game/CollisionDetection/WorldModel.cpp b/src/server/collision/Models/WorldModel.cpp similarity index 100% rename from src/server/game/CollisionDetection/WorldModel.cpp rename to src/server/collision/Models/WorldModel.cpp diff --git a/src/server/game/CollisionDetection/WorldModel.h b/src/server/collision/Models/WorldModel.h similarity index 100% rename from src/server/game/CollisionDetection/WorldModel.h rename to src/server/collision/Models/WorldModel.h diff --git a/src/server/game/CollisionDetection/VMapDefinitions.h b/src/server/collision/VMapDefinitions.h similarity index 100% rename from src/server/game/CollisionDetection/VMapDefinitions.h rename to src/server/collision/VMapDefinitions.h diff --git a/src/server/game/CollisionDetection/VMapTools.h b/src/server/collision/VMapTools.h similarity index 100% rename from src/server/game/CollisionDetection/VMapTools.h rename to src/server/collision/VMapTools.h