Fix code style, thanks Discover.

This commit is contained in:
The Game
2012-04-18 13:39:07 -04:00
parent 3bfe59b41d
commit 7dc228ea54
@@ -627,10 +627,8 @@ void Object::_BuildValuesUpdate(uint8 updatetype, ByteBuffer * data, UpdateMask*
dynamicFlags &= ~UNIT_DYNFLAG_LOOTABLE; dynamicFlags &= ~UNIT_DYNFLAG_LOOTABLE;
} }
if (Unit const* unit = ToUnit()) if (Unit const* unit = ToUnit())
{
if (!unit->HasAuraTypeWithCaster(SPELL_AURA_MOD_STALKED, target->GetGUID())) if (!unit->HasAuraTypeWithCaster(SPELL_AURA_MOD_STALKED, target->GetGUID()))
dynamicFlags &= ~UNIT_DYNFLAG_TRACK_UNIT; dynamicFlags &= ~UNIT_DYNFLAG_TRACK_UNIT;
}
*data << dynamicFlags; *data << dynamicFlags;
} }
// FG: pretend that OTHER players in own group are friendly ("blue") // FG: pretend that OTHER players in own group are friendly ("blue")