*Remove useless class ScriptedInstance.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-06-04 17:11:34 -05:00
parent 08e48f5084
commit 7db7e004f4
129 changed files with 272 additions and 276 deletions
+2 -2
View File
@@ -199,10 +199,10 @@ struct TRINITY_DLL_DECL Scripted_NoMovementAI : public ScriptedAI
Scripted_NoMovementAI(Creature* creature) : ScriptedAI(creature) {}
//Called if IsVisible(Unit *who) is true at each *who move
//void MoveInLineOfSight(Unit *);
//void MoveInLineOfSight(Unit*);
//Called at each attack of m_creature by any victim
void AttackStart(Unit *);
void AttackStart(Unit*);
};
struct TRINITY_DLL_DECL BossAI : public ScriptedAI