*Do not set civilians as react state defensive as default.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-03-21 23:29:18 -06:00
parent 3531d0f254
commit 7d2eb958d5
+2 -2
View File
@@ -365,8 +365,8 @@ bool Creature::UpdateEntry(uint32 Entry, uint32 team, const CreatureData *data )
if(isTotem() || isTrigger() if(isTotem() || isTrigger()
|| GetCreatureType() == CREATURE_TYPE_CRITTER) || GetCreatureType() == CREATURE_TYPE_CRITTER)
SetReactState(REACT_PASSIVE); SetReactState(REACT_PASSIVE);
else if(isCivilian()) /*else if(isCivilian())
SetReactState(REACT_DEFENSIVE); SetReactState(REACT_DEFENSIVE);*/
else else
SetReactState(REACT_AGGRESSIVE); SetReactState(REACT_AGGRESSIVE);