Core/Spells: Revert part of 65d269f6de. Solves some recent instant spell casting issues.

This commit is contained in:
kaelima
2012-02-16 20:38:48 +01:00
parent 85e0f2de5e
commit 7ce7853606
+1 -1
View File
@@ -2814,12 +2814,12 @@ uint32 Spell::SelectEffectTargets(uint32 i, SpellImplicitTargetInfo const& cur)
unitList.remove(m_targets.GetUnitTarget());
Trinity::RandomResizeList(unitList, maxTargets);
}
}
CallScriptAfterUnitTargetSelectHandlers(unitList, SpellEffIndex(i));
for (std::list<Unit*>::iterator itr = unitList.begin(); itr != unitList.end(); ++itr)
AddUnitTarget(*itr, effectMask, false);
}
if (!gobjectList.empty())
{