Fix weapons speed.

--HG--
branch : trunk
This commit is contained in:
QAston
2009-03-20 20:54:59 +01:00
parent eddb72d1ea
commit 7cd9a01954
2 changed files with 1 additions and 3 deletions
+1 -1
View File
@@ -7052,7 +7052,7 @@ void Player::_ApplyItemBonuses(ItemPrototype const *proto, uint8 slot, bool appl
ApplyFeralAPBonus(feral_bonus, apply);
}
if(!IsInFeralForm() || !CanUseAttackType(attType))
if(IsInFeralForm() || !CanUseAttackType(attType))
return;
if (proto->Delay)
-2
View File
@@ -12420,8 +12420,6 @@ uint32 Unit::GetCastingTimeForBonus( SpellEntry const *spellProto, DamageEffectT
case SPELL_AURA_PERIODIC_LEECH:
if ( GetSpellDuration(spellProto) )
overTime = GetSpellDuration(spellProto);
if (IsChanneledSpell(spellProto))
ModSpellCastTime(spellProto, overTime);
break;
default:
// -5% per additional effect