Core/Spells: Fix vigilance taunt cooldown spell targeting. cleanup some whitespace

This commit is contained in:
Kandera
2012-04-11 10:24:51 -04:00
parent 26ff19dbf8
commit 7cc2c6109a
+6
View File
@@ -8322,6 +8322,12 @@ bool Unit::HandleProcTriggerSpell(Unit* victim, uint32 damage, AuraEffect* trigg
RemoveAuraFromStack(auraSpellInfo->Id);
return false;
}
if (auraSpellInfo->Id == 50720)
{
target = triggeredByAura->GetCaster();
if (!target)
return false;
}
break;
case SPELLFAMILY_WARLOCK:
{