Added ScriptName to transports table for script system rewrite
--HG-- branch : trunk
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@@ -347,6 +347,7 @@ class Item : public Object
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void BuildUpdate(UpdateDataMapType&);
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uint32 GetScriptId() const { return GetProto()->ScriptId; }
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private:
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std::string m_text;
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uint8 m_slot;
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