Added ScriptName to transports table for script system rewrite

--HG--
branch : trunk
This commit is contained in:
Shauren
2010-08-06 12:13:13 +02:00
parent 9cfef5c39f
commit 7cae47210e
7 changed files with 11 additions and 1 deletions
@@ -744,6 +744,7 @@ class GameObject : public WorldObject, public GridObject<GameObject>
void EventInform(uint32 eventId);
uint64 GetRotation() const { return m_rotation; }
virtual uint32 GetScriptId() const { return GetGOInfo()->ScriptId; }
protected:
uint32 m_spellId;
time_t m_respawnTime; // (secs) time of next respawn (or despawn if GO have owner()),