Merge MaNGOS, Gossip System. Autor NoFantasy.
* DB support required * Closes #859 --HG-- branch : trunk
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+65
-2
@@ -30,6 +30,47 @@ class WorldSession;
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#define GOSSIP_MAX_MENU_ITEMS 64 // client supported items unknown, but provided number must be enough
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#define DEFAULT_GOSSIP_MESSAGE 0xffffff
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enum Gossip_Option
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{
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GOSSIP_OPTION_NONE = 0, //UNIT_NPC_FLAG_NONE (0)
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GOSSIP_OPTION_GOSSIP = 1, //UNIT_NPC_FLAG_GOSSIP (1)
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GOSSIP_OPTION_QUESTGIVER = 2, //UNIT_NPC_FLAG_QUESTGIVER (2)
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GOSSIP_OPTION_VENDOR = 3, //UNIT_NPC_FLAG_VENDOR (128)
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GOSSIP_OPTION_TAXIVENDOR = 4, //UNIT_NPC_FLAG_TAXIVENDOR (8192)
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GOSSIP_OPTION_TRAINER = 5, //UNIT_NPC_FLAG_TRAINER (16)
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GOSSIP_OPTION_SPIRITHEALER = 6, //UNIT_NPC_FLAG_SPIRITHEALER (16384)
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GOSSIP_OPTION_SPIRITGUIDE = 7, //UNIT_NPC_FLAG_SPIRITGUIDE (32768)
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GOSSIP_OPTION_INNKEEPER = 8, //UNIT_NPC_FLAG_INNKEEPER (65536)
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GOSSIP_OPTION_BANKER = 9, //UNIT_NPC_FLAG_BANKER (131072)
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GOSSIP_OPTION_PETITIONER = 10, //UNIT_NPC_FLAG_PETITIONER (262144)
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GOSSIP_OPTION_TABARDDESIGNER = 11, //UNIT_NPC_FLAG_TABARDDESIGNER (524288)
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GOSSIP_OPTION_BATTLEFIELD = 12, //UNIT_NPC_FLAG_BATTLEFIELDPERSON (1048576)
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GOSSIP_OPTION_AUCTIONEER = 13, //UNIT_NPC_FLAG_AUCTIONEER (2097152)
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GOSSIP_OPTION_STABLEPET = 14, //UNIT_NPC_FLAG_STABLE (4194304)
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GOSSIP_OPTION_ARMORER = 15, //UNIT_NPC_FLAG_ARMORER (4096)
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GOSSIP_OPTION_UNLEARNTALENTS = 16, //UNIT_NPC_FLAG_TRAINER (16) (bonus option for GOSSIP_OPTION_TRAINER)
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GOSSIP_OPTION_UNLEARNPETSKILLS = 17, //UNIT_NPC_FLAG_TRAINER (16) (bonus option for GOSSIP_OPTION_TRAINER)
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GOSSIP_OPTION_LEARNDUALSPEC = 18, //UNIT_NPC_FLAG_TRAINER (16) (bonus option for GOSSIP_OPTION_TRAINER)
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GOSSIP_OPTION_OUTDOORPVP = 19, //added by code (option for outdoor pvp creatures)
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GOSSIP_OPTION_MAX
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};
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enum GossipOptionIcon
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{
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GOSSIP_ICON_CHAT = 0, //white chat bubble
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GOSSIP_ICON_VENDOR = 1, //brown bag
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GOSSIP_ICON_TAXI = 2, //flight
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GOSSIP_ICON_TRAINER = 3, //book
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GOSSIP_ICON_INTERACT_1 = 4, //interaction wheel
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GOSSIP_ICON_INTERACT_2 = 5, //interaction wheel
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GOSSIP_ICON_MONEY_BAG = 6, //brown bag with yellow dot
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GOSSIP_ICON_TALK = 7, //white chat bubble with black dots
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GOSSIP_ICON_TABARD = 8, //tabard
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GOSSIP_ICON_BATTLE = 9, //two swords
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GOSSIP_ICON_DOT = 10, //yellow dot
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GOSSIP_ICON_MAX
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};
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//POI icons. Many more exist, list not complete.
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enum Poi_Icon
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{
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@@ -82,13 +123,22 @@ struct GossipMenuItem
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bool m_gCoded;
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std::string m_gMessage;
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uint32 m_gSender;
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uint32 m_gAction;
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uint32 m_gOptionId;
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std::string m_gBoxMessage;
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uint32 m_gBoxMoney;
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};
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typedef std::vector<GossipMenuItem> GossipMenuItemList;
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struct GossipMenuItemData
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{
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uint32 m_gAction_menu;
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uint32 m_gAction_poi;
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uint32 m_gAction_script;
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};
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typedef std::vector<GossipMenuItemData> GossipMenuItemDataList;
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struct QuestMenuItem
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{
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uint32 m_qId;
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@@ -110,6 +160,11 @@ class TRINITY_DLL_SPEC GossipMenu
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void AddMenuItem(uint8 Icon, char const* Message, bool Coded = false);
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void AddMenuItem(uint8 Icon, char const* Message, uint32 dtSender, uint32 dtAction, char const* BoxMessage, uint32 BoxMoney, bool Coded = false);
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void SetMenuId(uint32 menu_id) { m_gMenuId = menu_id; }
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uint32 GetMenuId() { return m_gMenuId; }
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void AddGossipMenuItemData(uint32 action_menu, uint32 action_poi, uint32 action_script);
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unsigned int MenuItemCount() const
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{
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return m_gItems.size();
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@@ -125,6 +180,11 @@ class TRINITY_DLL_SPEC GossipMenu
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return m_gItems[ Id ];
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}
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GossipMenuItemData const& GetItemData(unsigned int indexId)
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{
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return m_gItemsData[indexId];
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}
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uint32 MenuItemSender( unsigned int ItemId );
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uint32 MenuItemAction( unsigned int ItemId );
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bool MenuItemCoded( unsigned int ItemId );
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@@ -132,7 +192,10 @@ class TRINITY_DLL_SPEC GossipMenu
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void ClearMenu();
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protected:
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GossipMenuItemList m_gItems;
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GossipMenuItemList m_gItems;
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GossipMenuItemDataList m_gItemsData;
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uint32 m_gMenuId;
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};
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class QuestMenu
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