Core/Spells: Don't check cast requirements twice for instant cast spells.

This commit is contained in:
QAston
2011-09-11 22:27:21 +02:00
parent 6ee7e2272d
commit 7c85617847
+2 -2
View File
@@ -3101,8 +3101,8 @@ void Spell::cast(bool skipCheck)
m_caster->ToPlayer()->SetSpellModTakingSpell(this, true); m_caster->ToPlayer()->SetSpellModTakingSpell(this, true);
} }
// triggered cast called from Spell::prepare where it was already checked // skip check if done already (for instant cast spells for example)
if (!IsTriggered() || !skipCheck) if (!skipCheck)
{ {
SpellCastResult castResult = CheckCast(false); SpellCastResult castResult = CheckCast(false);
if (castResult != SPELL_CAST_OK) if (castResult != SPELL_CAST_OK)