[8225] Some fixes from 320 branch. Author: tomrus88
--HG-- branch : trunk
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@@ -171,7 +171,7 @@ class TRINITY_DLL_SPEC Object
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void BuildMovementUpdateBlock( UpdateData * data, uint32 flags = 0 ) const;
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void BuildUpdate(UpdateDataMapType &);
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virtual void DestroyForPlayer( Player *target ) const;
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virtual void DestroyForPlayer( Player *target, bool anim = false ) const;
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const int32& GetInt32Value( uint16 index ) const
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{
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