Core/ScriptedAI: Add ResetLootMode() to BossAI::_Reset() and remove some redundant calls in General Vezax script

This commit is contained in:
Machiavelli
2011-03-13 22:28:37 +01:00
parent a874fe0764
commit 7b62bfc1c5
3 changed files with 1 additions and 4 deletions
@@ -518,6 +518,7 @@ void BossAI::_Reset()
if (!me->isAlive())
return;
me->ResetLootMode();
events.Reset();
summons.DespawnAll();
if (instance)