Core/AuraScript: Add DoCheckAreaTarget hook to allow explicit area aura target selection.
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@@ -340,6 +340,7 @@ enum AuraScriptHookType
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AURA_SCRIPT_HOOK_EFFECT_AFTER_ABSORB,
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AURA_SCRIPT_HOOK_EFFECT_MANASHIELD,
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AURA_SCRIPT_HOOK_EFFECT_AFTER_MANASHIELD,
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AURA_SCRIPT_HOOK_CHECK_AREA_TARGET,
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/*AURA_SCRIPT_HOOK_APPLY,
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AURA_SCRIPT_HOOK_REMOVE, */
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};
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@@ -354,6 +355,7 @@ class AuraScript : public _SpellScript
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public:
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#define AURASCRIPT_FUNCTION_TYPE_DEFINES(CLASSNAME) \
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typedef bool(CLASSNAME::*AuraCheckAreaTargetFnType)(Unit * target); \
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typedef void(CLASSNAME::*AuraEffectApplicationModeFnType)(AuraEffect const *, AuraEffectHandleModes); \
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typedef void(CLASSNAME::*AuraEffectPeriodicFnType)(AuraEffect const *); \
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typedef void(CLASSNAME::*AuraEffectUpdatePeriodicFnType)(AuraEffect *); \
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@@ -364,6 +366,14 @@ class AuraScript : public _SpellScript
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AURASCRIPT_FUNCTION_TYPE_DEFINES(AuraScript)
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class CheckAreaTargetHandler
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{
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public:
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CheckAreaTargetHandler(AuraCheckAreaTargetFnType pHandlerScript);
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bool Call(AuraScript* auraScript, Unit * target);
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private:
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AuraCheckAreaTargetFnType pHandlerScript;
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};
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class EffectBase : public _SpellScript::EffectAuraNameCheck, public _SpellScript::EffectHook
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{
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public:
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@@ -438,6 +448,7 @@ class AuraScript : public _SpellScript
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};
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#define AURASCRIPT_FUNCTION_CAST_DEFINES(CLASSNAME) \
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class CheckAreaTargetFunction : public AuraScript::CheckAreaTargetHandler { public: CheckAreaTargetFunction(AuraCheckAreaTargetFnType _pHandlerScript) : AuraScript::CheckAreaTargetHandler((AuraScript::AuraCheckAreaTargetFnType)_pHandlerScript) {} }; \
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class EffectPeriodicHandlerFunction : public AuraScript::EffectPeriodicHandler { public: EffectPeriodicHandlerFunction(AuraEffectPeriodicFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : AuraScript::EffectPeriodicHandler((AuraScript::AuraEffectPeriodicFnType)_pEffectHandlerScript, _effIndex, _effName) {} }; \
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class EffectUpdatePeriodicHandlerFunction : public AuraScript::EffectUpdatePeriodicHandler { public: EffectUpdatePeriodicHandlerFunction(AuraEffectUpdatePeriodicFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : AuraScript::EffectUpdatePeriodicHandler((AuraScript::AuraEffectUpdatePeriodicFnType)_pEffectHandlerScript, _effIndex, _effName) {} }; \
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class EffectCalcAmountHandlerFunction : public AuraScript::EffectCalcAmountHandler { public: EffectCalcAmountHandlerFunction(AuraEffectCalcAmountFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : AuraScript::EffectCalcAmountHandler((AuraScript::AuraEffectCalcAmountFnType)_pEffectHandlerScript, _effIndex, _effName) {} }; \
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@@ -480,6 +491,11 @@ class AuraScript : public _SpellScript
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// AuraScript interface
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// hooks to which you can attach your functions
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//
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// executed when area aura checks if it can be applied on target
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// example: OnEffectApply += AuraEffectApplyFn(class::function);
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// where function is: bool function (Unit * target);
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HookList<CheckAreaTargetHandler> DoCheckAreaTarget;
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#define AuraCheckAreaTargetFn(F) CheckAreaTargetFunction(&F)
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// executed when aura effect is applied with specified mode to target
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// should be used when when effect handler preventing/replacing is needed, do not use this hook for triggering spellcasts/removing auras etc - may be unsafe
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// example: OnEffectApply += AuraEffectApplyFn(class::function, EffectIndexSpecifier, EffectAuraNameSpecifier, AuraEffectHandleModes);
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