Core/ObjectMgr: Static members are no longer accessed through singleton
--HG-- branch : trunk
This commit is contained in:
@@ -257,7 +257,7 @@ void Creature::RemoveCorpse(bool setSpawnTime)
|
||||
*/
|
||||
bool Creature::InitEntry(uint32 Entry, uint32 /*team*/, const CreatureData *data)
|
||||
{
|
||||
CreatureInfo const *normalInfo = sObjectMgr.GetCreatureTemplate(Entry);
|
||||
CreatureInfo const *normalInfo = ObjectMgr::GetCreatureTemplate(Entry);
|
||||
if (!normalInfo)
|
||||
{
|
||||
sLog.outErrorDb("Creature::InitEntry creature entry %u does not exist.", Entry);
|
||||
@@ -275,7 +275,7 @@ bool Creature::InitEntry(uint32 Entry, uint32 /*team*/, const CreatureData *data
|
||||
// we already have valid Map pointer for current creature!
|
||||
if (GetMap()->GetSpawnMode() > diff)
|
||||
{
|
||||
cinfo = sObjectMgr.GetCreatureTemplate(normalInfo->DifficultyEntry[diff]);
|
||||
cinfo = ObjectMgr::GetCreatureTemplate(normalInfo->DifficultyEntry[diff]);
|
||||
if (!cinfo)
|
||||
{
|
||||
// maybe check such things already at startup
|
||||
@@ -745,7 +745,7 @@ bool Creature::Create(uint32 guidlow, Map *map, uint32 phaseMask, uint32 Entry,
|
||||
SetMap(map);
|
||||
SetPhaseMask(phaseMask,false);
|
||||
|
||||
CreatureInfo const *cinfo = sObjectMgr.GetCreatureTemplate(Entry);
|
||||
CreatureInfo const *cinfo = ObjectMgr::GetCreatureTemplate(Entry);
|
||||
if (!cinfo)
|
||||
{
|
||||
sLog.outErrorDb("Creature entry %u does not exist.", Entry);
|
||||
@@ -1248,7 +1248,7 @@ bool Creature::CreateFromProto(uint32 guidlow, uint32 Entry, uint32 vehId, uint3
|
||||
return false;
|
||||
}
|
||||
|
||||
CreatureInfo const *cinfo = sObjectMgr.GetCreatureTemplate(Entry);
|
||||
CreatureInfo const *cinfo = ObjectMgr::GetCreatureTemplate(Entry);
|
||||
if (!cinfo)
|
||||
{
|
||||
sLog.outErrorDb("Creature entry %u does not exist.", Entry);
|
||||
@@ -2303,7 +2303,7 @@ uint32 Creature::GetVendorItemCurrentCount(VendorItem const* vItem)
|
||||
|
||||
if (time_t(vCount->lastIncrementTime + vItem->incrtime) <= ptime)
|
||||
{
|
||||
ItemPrototype const* pProto = sObjectMgr.GetItemPrototype(vItem->item);
|
||||
ItemPrototype const* pProto = ObjectMgr::GetItemPrototype(vItem->item);
|
||||
|
||||
uint32 diff = uint32((ptime - vCount->lastIncrementTime)/vItem->incrtime);
|
||||
if ((vCount->count + diff * pProto->BuyCount) >= vItem->maxcount)
|
||||
@@ -2342,7 +2342,7 @@ uint32 Creature::UpdateVendorItemCurrentCount(VendorItem const* vItem, uint32 us
|
||||
|
||||
if (time_t(vCount->lastIncrementTime + vItem->incrtime) <= ptime)
|
||||
{
|
||||
ItemPrototype const* pProto = sObjectMgr.GetItemPrototype(vItem->item);
|
||||
ItemPrototype const* pProto = ObjectMgr::GetItemPrototype(vItem->item);
|
||||
|
||||
uint32 diff = uint32((ptime - vCount->lastIncrementTime)/vItem->incrtime);
|
||||
if ((vCount->count + diff * pProto->BuyCount) < vItem->maxcount)
|
||||
|
||||
@@ -470,7 +470,7 @@ void PlayerMenu::SendQuestGiverQuestDetails(Quest const *pQuest, uint64 npcGUID,
|
||||
data << uint32(pQuest->RewChoiceItemId[i]);
|
||||
data << uint32(pQuest->RewChoiceItemCount[i]);
|
||||
|
||||
IProto = sObjectMgr.GetItemPrototype(pQuest->RewChoiceItemId[i]);
|
||||
IProto = ObjectMgr::GetItemPrototype(pQuest->RewChoiceItemId[i]);
|
||||
|
||||
if (IProto)
|
||||
data << uint32(IProto->DisplayInfoID);
|
||||
@@ -488,7 +488,7 @@ void PlayerMenu::SendQuestGiverQuestDetails(Quest const *pQuest, uint64 npcGUID,
|
||||
data << uint32(pQuest->RewItemId[i]);
|
||||
data << uint32(pQuest->RewItemCount[i]);
|
||||
|
||||
IProto = sObjectMgr.GetItemPrototype(pQuest->RewItemId[i]);
|
||||
IProto = ObjectMgr::GetItemPrototype(pQuest->RewItemId[i]);
|
||||
|
||||
if (IProto)
|
||||
data << uint32(IProto->DisplayInfoID);
|
||||
@@ -716,7 +716,7 @@ void PlayerMenu::SendQuestGiverOfferReward(Quest const* pQuest, uint64 npcGUID,
|
||||
data << uint32(pQuest->GetRewChoiceItemsCount());
|
||||
for (uint32 i=0; i < pQuest->GetRewChoiceItemsCount(); ++i)
|
||||
{
|
||||
pItem = sObjectMgr.GetItemPrototype(pQuest->RewChoiceItemId[i]);
|
||||
pItem = ObjectMgr::GetItemPrototype(pQuest->RewChoiceItemId[i]);
|
||||
|
||||
data << uint32(pQuest->RewChoiceItemId[i]);
|
||||
data << uint32(pQuest->RewChoiceItemCount[i]);
|
||||
@@ -730,7 +730,7 @@ void PlayerMenu::SendQuestGiverOfferReward(Quest const* pQuest, uint64 npcGUID,
|
||||
data << uint32(pQuest->GetRewItemsCount());
|
||||
for (uint32 i = 0; i < pQuest->GetRewItemsCount(); ++i)
|
||||
{
|
||||
pItem = sObjectMgr.GetItemPrototype(pQuest->RewItemId[i]);
|
||||
pItem = ObjectMgr::GetItemPrototype(pQuest->RewItemId[i]);
|
||||
data << uint32(pQuest->RewItemId[i]);
|
||||
data << uint32(pQuest->RewItemCount[i]);
|
||||
|
||||
@@ -823,7 +823,7 @@ void PlayerMenu::SendQuestGiverRequestItems(Quest const *pQuest, uint64 npcGUID,
|
||||
if (!pQuest->ReqItemId[i])
|
||||
continue;
|
||||
|
||||
pItem = sObjectMgr.GetItemPrototype(pQuest->ReqItemId[i]);
|
||||
pItem = ObjectMgr::GetItemPrototype(pQuest->ReqItemId[i]);
|
||||
|
||||
data << uint32(pQuest->ReqItemId[i]);
|
||||
data << uint32(pQuest->ReqItemCount[i]);
|
||||
|
||||
Reference in New Issue
Block a user