Core/ObjectMgr: Static members are no longer accessed through singleton
--HG-- branch : trunk
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@@ -1011,7 +1011,7 @@ valid examples:
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// read item entry
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reader.getline(buffer, 256, ':');
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linkedItem= sObjectMgr.GetItemPrototype(atoi(buffer));
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linkedItem= ObjectMgr::GetItemPrototype(atoi(buffer));
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if (!linkedItem)
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{
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#ifdef TRINITY_DEBUG
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@@ -762,7 +762,7 @@ bool ChatHandler::HandleCreatePetCommand(const char* /*args*/)
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return false;
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}
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CreatureInfo const* cInfo = sObjectMgr.GetCreatureTemplate(creatureTarget->GetEntry());
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CreatureInfo const* cInfo = ObjectMgr::GetCreatureTemplate(creatureTarget->GetEntry());
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// Creatures with family 0 crashes the server
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if (cInfo->family == 0)
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{
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@@ -261,7 +261,7 @@ bool ChatHandler::HandleAddItemCommand(const char *args)
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sLog.outDetail(GetTrinityString(LANG_ADDITEM), itemId, count);
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ItemPrototype const *pProto = sObjectMgr.GetItemPrototype(itemId);
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ItemPrototype const *pProto = ObjectMgr::GetItemPrototype(itemId);
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if (!pProto)
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{
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PSendSysMessage(LANG_COMMAND_ITEMIDINVALID, itemId);
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@@ -400,7 +400,7 @@ bool ChatHandler::HandleListItemCommand(const char *args)
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return false;
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}
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ItemPrototype const* itemProto = sObjectMgr.GetItemPrototype(item_id);
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ItemPrototype const* itemProto = ObjectMgr::GetItemPrototype(item_id);
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if (!itemProto)
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{
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PSendSysMessage(LANG_COMMAND_ITEMIDINVALID, item_id);
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@@ -615,7 +615,7 @@ bool ChatHandler::HandleListObjectCommand(const char *args)
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return false;
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}
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GameObjectInfo const * gInfo = sObjectMgr.GetGameObjectInfo(go_id);
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GameObjectInfo const * gInfo = ObjectMgr::GetGameObjectInfo(go_id);
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if (!gInfo)
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{
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PSendSysMessage(LANG_COMMAND_LISTOBJINVALIDID, go_id);
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@@ -687,7 +687,7 @@ bool ChatHandler::HandleListCreatureCommand(const char *args)
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return false;
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}
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CreatureInfo const* cInfo = sObjectMgr.GetCreatureTemplate(cr_id);
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CreatureInfo const* cInfo = ObjectMgr::GetCreatureTemplate(cr_id);
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if (!cInfo)
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{
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PSendSysMessage(LANG_COMMAND_INVALIDCREATUREID, cr_id);
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@@ -4262,7 +4262,7 @@ bool ChatHandler::HandleSendItemsCommand(const char *args)
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if (!item_id)
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return false;
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ItemPrototype const* item_proto = sObjectMgr.GetItemPrototype(item_id);
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ItemPrototype const* item_proto = ObjectMgr::GetItemPrototype(item_id);
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if (!item_proto)
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{
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PSendSysMessage(LANG_COMMAND_ITEMIDINVALID, item_id);
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