Core/Vehicles: Send proper GUID in SMSG_BREAK_TARGET packet when an unit enters vehicle

This commit is contained in:
Shauren
2011-02-19 22:50:09 +01:00
parent c0b29fd0ad
commit 7ac891717c
4 changed files with 11 additions and 10 deletions
+2
View File
@@ -1507,6 +1507,8 @@ class Unit : public WorldObject
void SendRemoveFromThreatListOpcode(HostileReference* pHostileReference);
void SendThreatListUpdate();
void SendClearTarget();
void BuildHeartBeatMsg(WorldPacket *data) const;
bool isAlive() const { return (m_deathState == ALIVE); };