Core/Vehicles: Send proper GUID in SMSG_BREAK_TARGET packet when an unit enters vehicle
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@@ -2280,7 +2280,6 @@ class Player : public Unit, public GridObject<Player>
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void SendCinematicStart(uint32 CinematicSequenceId);
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void SendMovieStart(uint32 MovieId);
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void SendClearFocus(Unit* target);
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/*********************************************************/
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/*** INSTANCE SYSTEM ***/
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