Core/Vehicles: Send proper GUID in SMSG_BREAK_TARGET packet when an unit enters vehicle
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@@ -24515,10 +24515,3 @@ void Player::_SaveInstanceTimeRestrictions(SQLTransaction& trans)
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trans->Append(stmt);
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}
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}
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void Player::SendClearFocus(Unit* target)
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{
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WorldPacket data(SMSG_BREAK_TARGET, target->GetPackGUID().size());
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data.append(target->GetPackGUID());
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GetSession()->SendPacket(&data);
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}
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