Core/Vehicles: Send proper GUID in SMSG_BREAK_TARGET packet when an unit enters vehicle

This commit is contained in:
Shauren
2011-02-19 22:50:09 +01:00
parent c0b29fd0ad
commit 7ac891717c
4 changed files with 11 additions and 10 deletions
@@ -24515,10 +24515,3 @@ void Player::_SaveInstanceTimeRestrictions(SQLTransaction& trans)
trans->Append(stmt);
}
}
void Player::SendClearFocus(Unit* target)
{
WorldPacket data(SMSG_BREAK_TARGET, target->GetPackGUID().size());
data.append(target->GetPackGUID());
GetSession()->SendPacket(&data);
}