From 7a43ad959f58214153320b9d3b4a40ef6f05e069 Mon Sep 17 00:00:00 2001 From: Brian Date: Thu, 7 Jan 2010 17:10:32 -0700 Subject: [PATCH] * Fix the .wp add command to output proper point starting at 1 * Thanks QAston (For Malcrom with love) --HG-- branch : trunk --- src/game/Level2.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/Level2.cpp b/src/game/Level2.cpp index dc9d84bf4c..398b3d0020 100644 --- a/src/game/Level2.cpp +++ b/src/game/Level2.cpp @@ -2338,7 +2338,7 @@ bool ChatHandler::HandleWpAddCommand(const char* args) WorldDatabase.PExecuteLog("INSERT INTO waypoint_data (id, point, position_x, position_y, position_z) VALUES ('%u','%u','%f', '%f', '%f')", pathid, point+1, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()); - PSendSysMessage("%s%s%u%s%u%s|r", "|cff00ff00", "PathID: |r|cff00ffff", pathid, "|r|cff00ff00: Waypoint |r|cff00ffff", point,"|r|cff00ff00 created. "); + PSendSysMessage("%s%s%u%s%u%s|r", "|cff00ff00", "PathID: |r|cff00ffff", pathid, "|r|cff00ff00: Waypoint |r|cff00ffff", point+1,"|r|cff00ff00 created. "); return true; } // HandleWpAddCommand