Core/Misc:
- Replace emote magic number by enum - Added all missing defines from AnimationData.dbc. Minor corrections to existing ones. Standardized some naming and updated cpp files as needed. - Correct a spell used in AQ Closes #3787 Closes #5095
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@@ -117,7 +117,7 @@ public:
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{
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bIsEating = true;
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EatTimer = 7000;
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me->HandleEmoteCommand(EMOTE_ONESHOT_ATTACKUNARMED);
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me->HandleEmoteCommand(EMOTE_ONESHOT_ATTACK_UNARMED);
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}
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}
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