Core/Spells&GOs: Fix Ritual of Doom.
Thanks QAston and Shocker for helping. Closes #2535
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@@ -419,6 +419,7 @@ void Spell::SpellDamageSchoolDmg(SpellEffIndex effIndex)
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damage = unitTarget->CountPctFromMaxHealth(50);
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break;
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}
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case 20625: // Ritual of Doom Sacrifice
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case 29142: // Eyesore Blaster
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case 35139: // Throw Boom's Doom
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case 55269: // Deathly Stare
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@@ -3095,6 +3095,7 @@ void SpellMgr::LoadDbcDataCorrections()
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case 51852: // The Eye of Acherus (no spawn in phase 2 in db)
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spellInfo->EffectMiscValue[0] |= 1;
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break;
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case 18541: // Ritual of Doom Effect (temp hack, current targeting system requires implicit targets to be set. Was target_dest_caster)
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case 51904: // Summon Ghouls On Scarlet Crusade (core does not know the triggered spell is summon spell)
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spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_CASTER;
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break;
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