Scripts/Ulduar: Remove ScriptPCH.h completely from Ulduar and add proper headers to each boss

This commit is contained in:
Supabad
2011-05-10 10:29:12 +02:00
parent 9be224cec2
commit 78b5fd6153
17 changed files with 53 additions and 20 deletions
@@ -15,7 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptPCH.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ulduar.h"
#define GAMEOBJECT_GIVE_OF_THE_OBSERVER 194821
@@ -22,7 +22,10 @@ SDComment: Runes need DB support, chain lightning won't cast, supercharge won't
SDCategory: Ulduar - Ulduar
EndScriptData */
#include "ScriptPCH.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
#include "ulduar.h"
enum eSpells
@@ -15,7 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptPCH.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ulduar.h"
//boss_auriaya
@@ -22,10 +22,15 @@
* if reached brann speaks through his radio..
*/
#include "ScriptPCH.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "CombatAI.h"
#include "PassiveAI.h"
#include "ScriptedEscortAI.h"
#include "ObjectMgr.h"
#include "ulduar.h"
#include "Vehicle.h"
enum Spells
{
@@ -15,7 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptPCH.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "ulduar.h"
enum Yells
@@ -15,7 +15,10 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptPCH.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
#include "ulduar.h"
enum eYells
@@ -15,7 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptPCH.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ulduar.h"
enum Yells
@@ -15,7 +15,10 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptPCH.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
#include "ulduar.h"
enum Yells
@@ -15,9 +15,11 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptPCH.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
#include "ulduar.h"
#include "Vehicle.h"
/* ScriptData
SDName: boss_kologarn
@@ -15,7 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptPCH.h"
#include "ScriptMgr.h"
#include "SpellScript.h"
#include "ulduar.h"
enum Yells
@@ -17,7 +17,10 @@
//TODO: Harpoon chain from 62505 should not get removed when other chain is applied
#include "ScriptPCH.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "SpellScript.h"
#include "ulduar.h"
enum Says
@@ -15,7 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptPCH.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ulduar.h"
enum Yells
@@ -27,7 +27,8 @@
make the life sparks visible...
*/
#include "ScriptPCH.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ulduar.h"
enum Spells
@@ -15,7 +15,7 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptPCH.h"
#include "ScriptMgr.h"
#include "ulduar.h"
enum Sara_Yells
@@ -52,3 +52,7 @@ enum
{
ACHIEV_TIMED_START_EVENT = 21001,
};
//not in scriptloader yet just to remove warning boss_yoggsaron.obj : warning LNK4221: no public symbols found; archive member will be inaccessible
void AddSC_boss_yoggsaron()
{
}
@@ -15,7 +15,10 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptPCH.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "InstanceScript.h"
#include "ObjectMgr.h"
#include "ulduar.h"
static const DoorData doorData[] =
@@ -15,8 +15,6 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "SpellAuraEffects.h"
#ifndef DEF_ULDUAR_H
#define DEF_ULDUAR_H
@@ -16,7 +16,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptPCH.h"
#include "ScriptMgr.h"
#include "ScriptedGossip.h"
#include "ulduar.h"
/*