Scripts/Ulduar: Remove ScriptPCH.h completely from Ulduar and add proper headers to each boss
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@@ -15,7 +15,8 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptPCH.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "ulduar.h"
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#define GAMEOBJECT_GIVE_OF_THE_OBSERVER 194821
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@@ -22,7 +22,10 @@ SDComment: Runes need DB support, chain lightning won't cast, supercharge won't
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SDCategory: Ulduar - Ulduar
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EndScriptData */
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#include "ScriptPCH.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "SpellScript.h"
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#include "SpellAuraEffects.h"
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#include "ulduar.h"
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enum eSpells
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@@ -15,7 +15,8 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptPCH.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "ulduar.h"
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//boss_auriaya
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@@ -22,10 +22,15 @@
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* if reached brann speaks through his radio..
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*/
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#include "ScriptPCH.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "ScriptedGossip.h"
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#include "CombatAI.h"
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#include "PassiveAI.h"
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#include "ScriptedEscortAI.h"
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#include "ObjectMgr.h"
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#include "ulduar.h"
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#include "Vehicle.h"
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enum Spells
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{
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@@ -15,7 +15,9 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptPCH.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "SpellScript.h"
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#include "ulduar.h"
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enum Yells
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@@ -15,7 +15,10 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptPCH.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "SpellScript.h"
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#include "SpellAuraEffects.h"
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#include "ulduar.h"
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enum eYells
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@@ -15,7 +15,8 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptPCH.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "ulduar.h"
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enum Yells
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@@ -15,7 +15,10 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptPCH.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "SpellScript.h"
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#include "SpellAuraEffects.h"
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#include "ulduar.h"
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enum Yells
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@@ -15,9 +15,11 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptPCH.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "SpellScript.h"
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#include "SpellAuraEffects.h"
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#include "ulduar.h"
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#include "Vehicle.h"
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/* ScriptData
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SDName: boss_kologarn
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@@ -15,7 +15,8 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptPCH.h"
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#include "ScriptMgr.h"
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#include "SpellScript.h"
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#include "ulduar.h"
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enum Yells
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@@ -17,7 +17,10 @@
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//TODO: Harpoon chain from 62505 should not get removed when other chain is applied
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#include "ScriptPCH.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "ScriptedGossip.h"
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#include "SpellScript.h"
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#include "ulduar.h"
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enum Says
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@@ -15,7 +15,8 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptPCH.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "ulduar.h"
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enum Yells
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@@ -27,7 +27,8 @@
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make the life sparks visible...
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*/
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#include "ScriptPCH.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "ulduar.h"
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enum Spells
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@@ -15,7 +15,7 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptPCH.h"
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#include "ScriptMgr.h"
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#include "ulduar.h"
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enum Sara_Yells
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@@ -52,3 +52,7 @@ enum
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{
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ACHIEV_TIMED_START_EVENT = 21001,
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};
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//not in scriptloader yet just to remove warning boss_yoggsaron.obj : warning LNK4221: no public symbols found; archive member will be inaccessible
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void AddSC_boss_yoggsaron()
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{
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}
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@@ -15,7 +15,10 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptPCH.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "InstanceScript.h"
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#include "ObjectMgr.h"
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#include "ulduar.h"
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static const DoorData doorData[] =
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@@ -15,8 +15,6 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "SpellAuraEffects.h"
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#ifndef DEF_ULDUAR_H
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#define DEF_ULDUAR_H
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@@ -16,7 +16,8 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptPCH.h"
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#include "ScriptMgr.h"
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#include "ScriptedGossip.h"
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#include "ulduar.h"
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/*
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