Core/Groups: more fixes to battlefield group stuff
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@@ -436,6 +436,7 @@ bool Group::RemoveMember(const uint64 &guid, const RemoveMethod &method /*= GROU
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}
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}
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// Remove player from group in DB
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// Remove player from group in DB
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if (!isBGGroup() && !isBFGroup())
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CharacterDatabase.PExecute("DELETE FROM group_member WHERE memberGuid=%u", GUID_LOPART(guid));
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CharacterDatabase.PExecute("DELETE FROM group_member WHERE memberGuid=%u", GUID_LOPART(guid));
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// Reevaluate group enchanter if the leaving player had enchanting skill or the player is offline
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// Reevaluate group enchanter if the leaving player had enchanting skill or the player is offline
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