Magic numbers cleanup:

- Replace many magic numbers with constants
- Use enum for vehicle flags/seat flags
- Correct structure for ItemRandomSuffixEntry

--HG--
branch : trunk
This commit is contained in:
Shocker
2010-09-28 08:21:51 +03:00
parent 192e972a59
commit 78803c9f09
44 changed files with 245 additions and 194 deletions
@@ -205,7 +205,7 @@ void SimpleAI::UpdateAI(const uint32 diff)
return;
//Spells
for (uint32 i = 0; i < 10; ++i)
for (uint32 i = 0; i < MAX_SIMPLEAI_SPELLS; ++i)
{
//Spell not valid
if (!Spell[i].Enabled || !Spell[i].Spell_Id)
@@ -19,6 +19,8 @@ enum CastTarget
CAST_JUSTDIED_KILLER, //Only works within JustDied function
};
#define MAX_SIMPLEAI_SPELLS 10
struct SimpleAI : public ScriptedAI
{
SimpleAI(Creature *c);// : ScriptedAI(c);
@@ -61,10 +63,10 @@ public:
//3 texts to many?
int32 TextId[3];
uint32 Text_Sound[3];
}Spell[10];
}Spell[MAX_SIMPLEAI_SPELLS];
protected:
uint32 Spell_Timer[10];
uint32 Spell_Timer[MAX_SIMPLEAI_SPELLS];
};
#endif