*More work on vehicle.
--HG-- branch : trunk
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@@ -55,6 +55,7 @@ class Vehicle : public Creature
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Vehicle* HasEmptySeat(int8 seatNum) const;
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bool AddPassenger(Unit *passenger, int8 seatNum = -1);
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void RemovePassenger(Unit *passenger);
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void InstallAccessory(uint32 entry, int8 seatNum);
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void Dismiss();
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bool LoadFromDB(uint32 guid, Map *map);
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