Core/Script: Code style and remove unused core.

Signed-off-by: Gyx <[email protected]>
This commit is contained in:
Gyx
2012-03-17 12:17:15 +08:00
parent 68ad764e2e
commit 7877eae6ba
19 changed files with 434 additions and 156 deletions
@@ -543,8 +543,13 @@ public:
{
switch (urand(0, 1))
{
case 0: DoCast(unit, SPELL_BLESS_SPELLWARD); break;
case 1: DoCast(unit, SPELL_BLESS_PROTECTION); break;
case 0:
DoCast(unit, SPELL_BLESS_SPELLWARD);
break;
case 1:
DoCast(unit, SPELL_BLESS_PROTECTION);
break;
}
}
BlessingTimer = 60000;
@@ -164,28 +164,75 @@ public:
{
switch (go->GetEntry())
{
case 185483: NajentusGate = go->GetGUID();// Gate past Naj'entus (at the entrance to Supermoose's courtyards)
if (m_auiEncounter[0] == DONE)HandleGameObject(0, true, go);break;
case 185882: MainTempleDoors = go->GetGUID();// Main Temple Doors - right past Supermoose (Supremus)
if (m_auiEncounter[1] == DONE)HandleGameObject(0, true, go);break;
case 185478: ShadeOfAkamaDoor = go->GetGUID();break;
case 185480: CommonDoor = go->GetGUID();
if (m_auiEncounter[3] == DONE)HandleGameObject(0, true, go);break;
case 186153: TeronDoor = go->GetGUID();
if (m_auiEncounter[3] == DONE)HandleGameObject(0, true, go);break;
case 185892: GuurtogDoor = go->GetGUID();
if (m_auiEncounter[4] == DONE)HandleGameObject(0, true, go);break;
case 185479: TempleDoor = go->GetGUID();
if (m_auiEncounter[5] == DONE)HandleGameObject(0, true, go);break;
case 185482: MotherDoor = go->GetGUID();
if (m_auiEncounter[6] == DONE)HandleGameObject(0, true, go);break;
case 185481: CouncilDoor = go->GetGUID();
if (m_auiEncounter[7] == DONE)HandleGameObject(0, true, go);break;
case 186152: SimpleDoor = go->GetGUID();
if (m_auiEncounter[7] == DONE)HandleGameObject(0, true, go);break;
case 185905: IllidanGate = go->GetGUID(); break; // Gate leading to Temple Summit
case 186261: IllidanDoor[0] = go->GetGUID(); break; // Right door at Temple Summit
case 186262: IllidanDoor[1] = go->GetGUID(); break; // Left door at Temple Summit
case 185483:
NajentusGate = go->GetGUID();// Gate past Naj'entus (at the entrance to Supermoose's courtyards)
if (m_auiEncounter[0] == DONE)
HandleGameObject(0, true, go);
break;
case 185882:
MainTempleDoors = go->GetGUID();// Main Temple Doors - right past Supermoose (Supremus)
if (m_auiEncounter[1] == DONE)
HandleGameObject(0, true, go);
break;
case 185478:
ShadeOfAkamaDoor = go->GetGUID();
break;
case 185480:
CommonDoor = go->GetGUID();
if (m_auiEncounter[3] == DONE)
HandleGameObject(0, true, go);
break;
case 186153:
TeronDoor = go->GetGUID();
if (m_auiEncounter[3] == DONE)
HandleGameObject(0, true, go);
break;
case 185892:
GuurtogDoor = go->GetGUID();
if (m_auiEncounter[4] == DONE)
HandleGameObject(0, true, go);
break;
case 185479:
TempleDoor = go->GetGUID();
if (m_auiEncounter[5] == DONE)
HandleGameObject(0, true, go);
break;
case 185482:
MotherDoor = go->GetGUID();
if (m_auiEncounter[6] == DONE)
HandleGameObject(0, true, go);
break;
case 185481:
CouncilDoor = go->GetGUID();
if (m_auiEncounter[7] == DONE)
HandleGameObject(0, true, go);
break;
case 186152:
SimpleDoor = go->GetGUID();
if (m_auiEncounter[7] == DONE)
HandleGameObject(0, true, go);
break;
case 185905:
IllidanGate = go->GetGUID(); // Gate leading to Temple Summit
break;
case 186261:
IllidanDoor[0] = go->GetGUID(); // Right door at Temple Summit
break;
case 186262:
IllidanDoor[1] = go->GetGUID(); // Left door at Temple Summit
break;
}
}
@@ -221,63 +268,65 @@ public:
{
case DATA_HIGHWARLORDNAJENTUSEVENT:
if (data == DONE)
{
HandleGameObject(NajentusGate, true);
}
m_auiEncounter[0] = data;break;
m_auiEncounter[0] = data;
break;
case DATA_SUPREMUSEVENT:
if (data == DONE)
{
HandleGameObject(NajentusGate, true);
}
m_auiEncounter[1] = data; break;
m_auiEncounter[1] = data;
break;
case DATA_SHADEOFAKAMAEVENT:
if (data == IN_PROGRESS)
{
HandleGameObject(ShadeOfAkamaDoor, false);
} else HandleGameObject(ShadeOfAkamaDoor, true);
m_auiEncounter[2] = data; break;
else
HandleGameObject(ShadeOfAkamaDoor, true);
m_auiEncounter[2] = data;
break;
case DATA_TERONGOREFIENDEVENT:
if (data == IN_PROGRESS)
{
HandleGameObject(TeronDoor, false);
HandleGameObject(CommonDoor, false);
}else
}
else
{
HandleGameObject(TeronDoor, true);
HandleGameObject(CommonDoor, true);
}
m_auiEncounter[3] = data; break;
m_auiEncounter[3] = data;
break;
case DATA_GURTOGGBLOODBOILEVENT:
if (data == DONE)
{
HandleGameObject(GuurtogDoor, true);
}
m_auiEncounter[4] = data; break;
m_auiEncounter[4] = data;
break;
case DATA_RELIQUARYOFSOULSEVENT:
if (data == DONE)
{
HandleGameObject(TempleDoor, true);
}
m_auiEncounter[5] = data; break;
m_auiEncounter[5] = data;
break;
case DATA_MOTHERSHAHRAZEVENT:
if (data == DONE)
{
HandleGameObject(MotherDoor, true);
}
m_auiEncounter[6] = data; break;
m_auiEncounter[6] = data;
break;
case DATA_ILLIDARICOUNCILEVENT:
if (data == IN_PROGRESS)
{
HandleGameObject(CouncilDoor, false);
HandleGameObject(SimpleDoor, false);
}else
}
else
{
HandleGameObject(CouncilDoor, true);
HandleGameObject(SimpleDoor, true);
}
m_auiEncounter[7] = data; break;
case DATA_ILLIDANSTORMRAGEEVENT: m_auiEncounter[8] = data; break;
m_auiEncounter[7] = data;
break;
case DATA_ILLIDANSTORMRAGEEVENT:
m_auiEncounter[8] = data;
break;
}
if (data == DONE)
@@ -177,13 +177,9 @@ public:
void KilledUnit(Unit* /*victim*/)
{
if (CorruptedForm)
{
DoScriptText(RAND(SAY_CORRUPT_SLAY1, SAY_CORRUPT_SLAY2), me);
}
else
{
DoScriptText(RAND(SAY_CLEAN_SLAY1, SAY_CLEAN_SLAY2), me);
}
}
void JustSummoned(Creature* summoned)
@@ -242,12 +238,29 @@ public:
switch (MarkOfCorruption_Count)
{
case 0: mark_spell = SPELL_MARK_OF_CORRUPTION1; break;
case 1: mark_spell = SPELL_MARK_OF_CORRUPTION2; break;
case 2: mark_spell = SPELL_MARK_OF_CORRUPTION3; break;
case 3: mark_spell = SPELL_MARK_OF_CORRUPTION4; break;
case 4: mark_spell = SPELL_MARK_OF_CORRUPTION5; break;
case 5: mark_spell = SPELL_MARK_OF_CORRUPTION6; break;
case 0:
mark_spell = SPELL_MARK_OF_CORRUPTION1;
break;
case 1:
mark_spell = SPELL_MARK_OF_CORRUPTION2;
break;
case 2:
mark_spell = SPELL_MARK_OF_CORRUPTION3;
break;
case 3:
mark_spell = SPELL_MARK_OF_CORRUPTION4;
break;
case 4:
mark_spell = SPELL_MARK_OF_CORRUPTION5;
break;
case 5:
mark_spell = SPELL_MARK_OF_CORRUPTION6;
break;
}
DoCast(me->getVictim(), mark_spell);
@@ -309,12 +322,29 @@ public:
switch (MarkOfHydross_Count)
{
case 0: mark_spell = SPELL_MARK_OF_HYDROSS1; break;
case 1: mark_spell = SPELL_MARK_OF_HYDROSS2; break;
case 2: mark_spell = SPELL_MARK_OF_HYDROSS3; break;
case 3: mark_spell = SPELL_MARK_OF_HYDROSS4; break;
case 4: mark_spell = SPELL_MARK_OF_HYDROSS5; break;
case 5: mark_spell = SPELL_MARK_OF_HYDROSS6; break;
case 0:
mark_spell = SPELL_MARK_OF_HYDROSS1;
break;
case 1:
mark_spell = SPELL_MARK_OF_HYDROSS2;
break;
case 2:
mark_spell = SPELL_MARK_OF_HYDROSS3;
break;
case 3:
mark_spell = SPELL_MARK_OF_HYDROSS4;
break;
case 4:
mark_spell = SPELL_MARK_OF_HYDROSS5;
break;
case 5:
mark_spell = SPELL_MARK_OF_HYDROSS6;
break;
}
DoCast(me->getVictim(), mark_spell);
@@ -375,7 +405,6 @@ public:
DoMeleeAttackIfReady();
}
};
};
void AddSC_boss_hydross_the_unstable()
@@ -130,8 +130,13 @@ public:
{
switch (urand(0, 1))
{
case 0: target->CastSpell(target, SPELL_MAGNETIC_PULL, true, NULL, NULL, me->GetGUID()); break;
case 1: target->CastSpell(target, SPELL_KNOCK_BACK, true, NULL, NULL, me->GetGUID()); break;
case 0:
target->CastSpell(target, SPELL_MAGNETIC_PULL, true, NULL, NULL, me->GetGUID());
break;
case 1:
target->CastSpell(target, SPELL_KNOCK_BACK, true, NULL, NULL, me->GetGUID());
break;
}
}
}
@@ -137,12 +137,18 @@ public:
switch (type)
{
case DATA_MAULGAREVENT:
if (data == DONE) HandleGameObject(MaulgarDoor, true);
m_auiEncounter[0] = data; break;
if (data == DONE)
HandleGameObject(MaulgarDoor, true);
m_auiEncounter[0] = data;
break;
case DATA_GRUULEVENT:
if (data == IN_PROGRESS) HandleGameObject(GruulDoor, false);
else HandleGameObject(GruulDoor, true);
m_auiEncounter[1] = data; break;
if (data == IN_PROGRESS)
HandleGameObject(GruulDoor, false);
else
HandleGameObject(GruulDoor, true);
m_auiEncounter[1] = data;
break;
}
if (data == DONE)
@@ -103,15 +103,41 @@ class instance_arcatraz : public InstanceMapScript
{
switch (go->GetEntry())
{
case CONTAINMENT_CORE_SECURITY_FIELD_ALPHA: Containment_Core_Security_Field_AlphaGUID = go->GetGUID(); break;
case CONTAINMENT_CORE_SECURITY_FIELD_BETA: Containment_Core_Security_Field_BetaGUID = go->GetGUID(); break;
case POD_ALPHA: Pod_AlphaGUID = go->GetGUID(); break;
case POD_GAMMA: Pod_GammaGUID = go->GetGUID(); break;
case POD_BETA: Pod_BetaGUID = go->GetGUID(); break;
case POD_DELTA: Pod_DeltaGUID = go->GetGUID(); break;
case POD_OMEGA: Pod_OmegaGUID = go->GetGUID(); break;
case SEAL_SPHERE: GoSphereGUID = go->GetGUID(); break;
//case WARDENS_SHIELD: Wardens_ShieldGUID = go->GetGUID(); break;
case CONTAINMENT_CORE_SECURITY_FIELD_ALPHA:
Containment_Core_Security_Field_AlphaGUID = go->GetGUID();
break;
case CONTAINMENT_CORE_SECURITY_FIELD_BETA:
Containment_Core_Security_Field_BetaGUID = go->GetGUID();
break;
case POD_ALPHA:
Pod_AlphaGUID = go->GetGUID();
break;
case POD_GAMMA:
Pod_GammaGUID = go->GetGUID();
break;
case POD_BETA:
Pod_BetaGUID = go->GetGUID();
break;
case POD_DELTA:
Pod_DeltaGUID = go->GetGUID();
break;
case POD_OMEGA:
Pod_OmegaGUID = go->GetGUID();
break;
case SEAL_SPHERE:
GoSphereGUID = go->GetGUID();
break;
/*case WARDENS_SHIELD:
Wardens_ShieldGUID = go->GetGUID();
break;*/
}
}
@@ -790,20 +790,42 @@ class npc_simon_bunny : public CreatureScript
{
switch (go->GetGOInfo()->displayId)
{
case GO_BLUE_CLUSTER_DISPLAY_LARGE: clusterIds[SIMON_BLUE] = go->GetEntry(); break;
case GO_RED_CLUSTER_DISPLAY_LARGE: clusterIds[SIMON_RED] = go->GetEntry(); break;
case GO_GREEN_CLUSTER_DISPLAY_LARGE: clusterIds[SIMON_GREEN] = go->GetEntry(); break;
case GO_YELLOW_CLUSTER_DISPLAY_LARGE: clusterIds[SIMON_YELLOW] = go->GetEntry(); break;
case GO_BLUE_CLUSTER_DISPLAY_LARGE:
clusterIds[SIMON_BLUE] = go->GetEntry();
break;
case GO_RED_CLUSTER_DISPLAY_LARGE:
clusterIds[SIMON_RED] = go->GetEntry();
break;
case GO_GREEN_CLUSTER_DISPLAY_LARGE:
clusterIds[SIMON_GREEN] = go->GetEntry();
break;
case GO_YELLOW_CLUSTER_DISPLAY_LARGE:
clusterIds[SIMON_YELLOW] = go->GetEntry();
break;
}
}
else
{
switch (go->GetGOInfo()->displayId)
{
case GO_BLUE_CLUSTER_DISPLAY: clusterIds[SIMON_BLUE] = go->GetEntry(); break;
case GO_RED_CLUSTER_DISPLAY: clusterIds[SIMON_RED] = go->GetEntry(); break;
case GO_GREEN_CLUSTER_DISPLAY: clusterIds[SIMON_GREEN] = go->GetEntry(); break;
case GO_YELLOW_CLUSTER_DISPLAY: clusterIds[SIMON_YELLOW] = go->GetEntry(); break;
case GO_BLUE_CLUSTER_DISPLAY:
clusterIds[SIMON_BLUE] = go->GetEntry();
break;
case GO_RED_CLUSTER_DISPLAY:
clusterIds[SIMON_RED] = go->GetEntry();
break;
case GO_GREEN_CLUSTER_DISPLAY:
clusterIds[SIMON_GREEN] = go->GetEntry();
break;
case GO_YELLOW_CLUSTER_DISPLAY:
clusterIds[SIMON_YELLOW] = go->GetEntry();
break;
}
}
}